Fix crash when opening files with missing armature libaries
In the case where the library is missing, the armature object is replaced with an empty. This would crash the armature modifier. Now we check if the armature object really is an armature or not.
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blender-bot
2023-02-14 10:21:15 +01:00
Referenced by commit 6d64da1e67
, Fix potential issues when loading files with missing libraries
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@ -79,7 +79,12 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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return !amd->object;
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/* The object type check is only needed here in case we have a placeholder
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* object assigned (because the library containing the armature is missing).
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*
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* In other cases it should be impossible.
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*/
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return !amd->object || amd->object->type != OB_ARMATURE;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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