Fix T52125: principled BSDF missing with macOS OpenCL.
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blender-bot
2023-02-14 06:46:27 +01:00
Referenced by issue #52125, Principled shader not rendering on GPU (Osx 10.11.6)
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@ -130,6 +130,7 @@ CCL_NAMESPACE_BEGIN
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# ifdef __KERNEL_OPENCL_APPLE__
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# define __KERNEL_SHADING__
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# define __KERNEL_ADV_SHADING__
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# define __PRINCIPLED__
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# define __CMJ__
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/* TODO(sergey): Currently experimental section is ignored here,
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* this is because megakernel in device_opencl does not support
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@ -154,6 +155,7 @@ CCL_NAMESPACE_BEGIN
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# define __CL_USE_NATIVE__
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# define __KERNEL_SHADING__
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# define __KERNEL_ADV_SHADING__
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# define __PRINCIPLED__
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# define __CMJ__
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# endif /* __KERNEL_OPENCL_INTEL_CPU__ */
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