Outliner: only drag element under mouse if it was not selected before
Reviewers: brecht Differential Revision: https://developer.blender.org/D3811
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@ -875,7 +875,12 @@ static int outliner_item_drag_drop_invoke(bContext *C, wmOperator *UNUSED(op), c
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if (ELEM(GS(data.drag_id->name), ID_OB, ID_GR)) {
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/* For collections and objects we cheat and drag all selected. */
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TREESTORE(te)->flag |= TSE_SELECTED;
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/* Only drag element under mouse if it was not selected before. */
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if ((TREESTORE(te)->flag & TSE_SELECTED) == 0) {
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outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
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TREESTORE(te)->flag |= TSE_SELECTED;
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}
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/* Gather all selected elements. */
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struct IDsSelectedData selected = {
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