Depsgraph: Fix missing bases array update
view_layer_object_copy test was broken. This is a quick fix for now, can be optimized further later.
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@ -272,6 +272,19 @@ void DEG_graph_tag_relations_update(Depsgraph *graph)
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{
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DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph);
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deg_graph->need_update = true;
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/* NOTE: When relations are updated, it's quite possible that
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* we've got new bases in the scene. This means, we need to
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* re-create flat array of bases in view layer.
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*
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* TODO(sergey): Try to make it so we don't flush updates
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* to the whole depsgraph.
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*/
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{
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DEG::IDDepsNode *id_node = deg_graph->find_id_node(°_graph->scene->id);
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if (id_node != NULL) {
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id_node->tag_update(deg_graph);
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}
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}
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}
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/* Create or update relations in the specified graph. */
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