Eevee: Fix crash when using refraction with alpha clip blend mode

This commit is contained in:
Clément Foucault 2018-09-17 14:46:22 +02:00
parent 68f139db0d
commit 3da5b03b8a
1 changed files with 1 additions and 1 deletions

View File

@ -404,7 +404,7 @@ static void add_standard_uniforms(
DRW_shgroup_uniform_texture_ref(shgrp, "probePlanars", &vedata->txl->planar_pool);
DRW_shgroup_uniform_int(shgrp, "outputSsrId", ssr_id, 1);
}
if (use_refract || use_ssrefraction) {
if (use_refract && use_ssrefraction) {
BLI_assert(refract_depth != NULL);
DRW_shgroup_uniform_float(shgrp, "refractionDepth", refract_depth, 1);
DRW_shgroup_uniform_texture_ref(shgrp, "colorBuffer", &vedata->txl->refract_color);