Motion Path Calcs: Use filtered depsgraph by default

Use debug_value = -1 to disable the use of the filtered depsgraph.
It's still useful to have this for benchmarking + until we're
confident the filtering works safely.
This commit is contained in:
Joshua Leung 2018-08-23 16:51:54 +12:00
parent 4cbb75935b
commit 3fa4e52657
1 changed files with 1 additions and 1 deletions

View File

@ -201,7 +201,7 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob)
bool free_depsgraph = false;
/* Override depsgraph with a filtered, simpler copy */
if (G.debug_value == 555) {
if (G.debug_value != -1) {
TIMEIT_START(filter_pose_depsgraph);
DEG_FilterQuery query = {0};