Motion Path Calcs: Use filtered depsgraph by default
Use debug_value = -1 to disable the use of the filtered depsgraph. It's still useful to have this for benchmarking + until we're confident the filtering works safely.
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@ -201,7 +201,7 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob)
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bool free_depsgraph = false;
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/* Override depsgraph with a filtered, simpler copy */
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if (G.debug_value == 555) {
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if (G.debug_value != -1) {
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TIMEIT_START(filter_pose_depsgraph);
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DEG_FilterQuery query = {0};
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