Multi-Object: MESH_OT_vert_connect_concave by Guy Boicey

Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3255
This commit is contained in:
Dalai Felinto 2018-05-14 14:56:00 +02:00
parent 9e4709e9a5
commit 4043e4b820
1 changed files with 20 additions and 11 deletions

View File

@ -1478,20 +1478,29 @@ void MESH_OT_vert_connect_path(wmOperatorType *ot)
static int edbm_vert_connect_concave_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (!EDBM_op_call_and_selectf(
em, op,
"faces.out", true,
"connect_verts_concave faces=%hf",
BM_ELEM_SELECT))
{
return OPERATOR_CANCELLED;
if (em->bm->totfacesel == 0) {
continue;
}
if (!EDBM_op_call_and_selectf(
em, op,
"faces.out", true,
"connect_verts_concave faces=%hf",
BM_ELEM_SELECT))
{
continue;
}
EDBM_update_generic(em, true, true);
}
EDBM_update_generic(em, true, true);
MEM_freeN(objects);
return OPERATOR_FINISHED;
}