Fix T78176: Sequencer renders playhead line twice
This commit is contained in:
parent
b21ba5e579
commit
41bfdeaa53
Notes:
blender-bot
2023-11-20 12:14:32 +01:00
Referenced by issue #78176, Sequencer renders playhead line twice
|
@ -2299,9 +2299,6 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
|
|||
cfra_flag |= DRAWCFRA_UNIT_SECONDS;
|
||||
}
|
||||
|
||||
/* Draw the current frame indicator. */
|
||||
ANIM_draw_cfra(C, v2d, cfra_flag);
|
||||
|
||||
/* Draw overlap frame frame indicator. */
|
||||
if (scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
|
||||
int cfra_over = (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) ?
|
||||
|
|
Loading…
Reference in New Issue