Fix T78176: Sequencer renders playhead line twice

This commit is contained in:
Jeroen Bakker 2020-06-29 07:37:40 +02:00
parent b21ba5e579
commit 41bfdeaa53
Notes: blender-bot 2023-11-20 12:14:32 +01:00
Referenced by issue #78176, Sequencer renders playhead line twice
1 changed files with 0 additions and 3 deletions

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@ -2299,9 +2299,6 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
cfra_flag |= DRAWCFRA_UNIT_SECONDS;
}
/* Draw the current frame indicator. */
ANIM_draw_cfra(C, v2d, cfra_flag);
/* Draw overlap frame frame indicator. */
if (scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
int cfra_over = (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) ?