Keymap: use 90 degree roll for NDOF roll shortcuts
3Dconnexion documentation states these buttons should roll 90 degrees.
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@ -208,6 +208,9 @@ class Params:
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# ------------------------------------------------------------------------------
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# Constants
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from math import pi
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pi_2 = pi / 2.0
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# Physical layout.
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NUMBERS_1 = ('ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'ZERO')
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# Numeric order.
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@ -1409,7 +1412,7 @@ def km_view3d(params):
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("view3d.view_roll", {"type": 'NUMPAD_6', "value": 'PRESS', "shift": True, "repeat": True},
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{"properties": [("type", 'RIGHT')]}),
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("view3d.view_orbit", {"type": 'NUMPAD_9', "value": 'PRESS'},
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{"properties": [("angle", 3.1415927), ("type", 'ORBITRIGHT')]}),
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{"properties": [("angle", pi), ("type", 'ORBITRIGHT')]}),
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("view3d.view_axis", {"type": 'NUMPAD_1', "value": 'PRESS', "shift": True},
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{"properties": [("type", 'FRONT'), ("align_active", True)]}),
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("view3d.view_axis", {"type": 'NUMPAD_3', "value": 'PRESS', "shift": True},
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@ -1454,9 +1457,9 @@ def km_view3d(params):
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("view3d.view_selected", {"type": 'NDOF_BUTTON_FIT', "value": 'PRESS'},
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{"properties": [("use_all_regions", False)]}),
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("view3d.view_roll", {"type": 'NDOF_BUTTON_ROLL_CW', "value": 'PRESS'},
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{"properties": [("type", 'LEFT')]}),
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{"properties": [("angle", pi_2)]}),
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("view3d.view_roll", {"type": 'NDOF_BUTTON_ROLL_CCW', "value": 'PRESS'},
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{"properties": [("type", 'RIGHT')]}),
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{"properties": [("angle", -pi_2)]}),
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("view3d.view_axis", {"type": 'NDOF_BUTTON_FRONT', "value": 'PRESS'},
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{"properties": [("type", 'FRONT')]}),
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("view3d.view_axis", {"type": 'NDOF_BUTTON_BACK', "value": 'PRESS'},
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