Freestyle: minor code cleanup.
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66423364ca
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431cee2ba0
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@ -776,12 +776,12 @@ void BlenderFileLoader::insertShapeNode(ObjectInstanceRen *obi, int id)
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for (v = detriList.begin(); v != detriList.end(); v++) {
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detri_t detri = (*v);
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if (detri.n == 0) {
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cleanVertices[detri.viP] = cleanVertices[detri.viA];
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cleanVertices[detri.viP] = cleanVertices[detri.viA];
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cleanVertices[detri.viP + 1] = cleanVertices[detri.viA + 1];
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cleanVertices[detri.viP + 2] = cleanVertices[detri.viA + 2];
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}
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else if (detri.v.norm() > 0.0) {
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cleanVertices[detri.viP] += 1.0e-5 * detri.v.x();
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cleanVertices[detri.viP] += 1.0e-5 * detri.v.x();
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cleanVertices[detri.viP + 1] += 1.0e-5 * detri.v.y();
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cleanVertices[detri.viP + 2] += 1.0e-5 * detri.v.z();
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}
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@ -34,7 +34,7 @@ IndexedFaceSet::IndexedFaceSet() : Rep()
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_Vertices = NULL;
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_Normals = NULL;
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_FrsMaterials = 0;
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_TexCoords = 0;
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_TexCoords = NULL;
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_FaceEdgeMarks = 0;
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_VSize = 0;
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_NSize = 0;
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