UI: 3D View, View panel: single-column, flow and subpanel
See D3525
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@ -3627,38 +3627,66 @@ class VIEW3D_PT_view3d_properties(Panel):
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view = context.space_data
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col = layout.column()
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col.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
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col.prop(view, "lens")
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col.label(text="Lock to Object:")
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col.prop(view, "lock_object", text="")
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=False, even_rows=False, align=True)
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col = flow.column()
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subcol = col.column()
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subcol.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
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subcol.prop(view, "lens", text="Focal Length")
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subcol = col.column(align=True)
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subcol.prop(view, "clip_start", text="Clip Start")
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subcol.prop(view, "clip_end", text="End")
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subcol.separator()
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col = flow.column()
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subcol = col.column()
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subcol.enabled = not view.lock_camera_and_layers
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subcol.prop(view, "camera", text="Local Camera")
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subcol = col.column(align=True)
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subcol.prop(view, "use_render_border")
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subcol.active = view.region_3d.view_perspective != 'CAMERA'
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class VIEW3D_PT_view3d_camera_lock(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Camera Lock"
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bl_parent_id = "VIEW3D_PT_view3d_properties"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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view = context.space_data
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col = layout.column(align=True)
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subcol = col.column()
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subcol.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
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subcol.prop(view, "lock_object")
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lock_object = view.lock_object
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if lock_object:
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if lock_object.type == 'ARMATURE':
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col.prop_search(view, "lock_bone", lock_object.data,
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"edit_bones" if lock_object.mode == 'EDIT'
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else "bones",
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text="")
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subcol.prop_search(
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view, "lock_bone", lock_object.data,
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"edit_bones" if lock_object.mode == 'EDIT'
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else "bones",
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text=""
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)
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else:
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col.prop(view, "lock_cursor", text="Lock to Cursor")
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subcol.prop(view, "lock_cursor", text="Lock to 3D Cursor")
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col = layout.column()
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col.prop(view, "lock_camera")
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col = layout.column(align=True)
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col.label(text="Clip:")
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col.prop(view, "clip_start", text="Start")
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col.prop(view, "clip_end", text="End")
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subcol = col.column(align=True)
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subcol.enabled = not view.lock_camera_and_layers
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subcol.label(text="Local Camera:")
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subcol.prop(view, "camera", text="")
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col = layout.column(align=True)
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col.prop(view, "use_render_border")
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col.active = view.region_3d.view_perspective != 'CAMERA'
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class VIEW3D_PT_view3d_cursor(Panel):
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bl_space_type = 'VIEW_3D'
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@ -4496,6 +4524,7 @@ classes = (
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VIEW3D_PT_grease_pencil,
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VIEW3D_PT_grease_pencil_palettecolor,
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VIEW3D_PT_view3d_properties,
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VIEW3D_PT_view3d_camera_lock,
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VIEW3D_PT_view3d_cursor,
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VIEW3D_PT_quad_view,
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VIEW3D_PT_view3d_stereo,
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