Eevee: Display compositing tab.

This commit is contained in:
Clément Foucault 2018-01-30 23:22:17 +01:00
parent 807713e4f2
commit 4801e3fd92
1 changed files with 4 additions and 1 deletions

View File

@ -322,7 +322,7 @@ class RENDER_PT_performance(RenderButtonsPanel, Panel):
class RENDER_PT_post_processing(RenderButtonsPanel, Panel):
bl_label = "Post Processing"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw(self, context):
layout = self.layout
@ -337,6 +337,9 @@ class RENDER_PT_post_processing(RenderButtonsPanel, Panel):
split.prop(rd, "dither_intensity", text="Dither", slider=True)
if context.scene.view_render.engine == 'BLENDER_EEVEE':
return
layout.separator()
split = layout.split()