Fix T57177: redo select random operator selects hidden objects.
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@ -776,8 +776,9 @@ bool BKE_collection_is_in_scene(Collection *collection)
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void BKE_collections_after_lib_link(Main *bmain)
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{
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/* Update view layer collections to match any changes in linked
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* collections after file load. */
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/* Need to update layer collections because objects might have changed
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* in linked files, and because undo push does not include updated base
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* flags since those are refreshed after the operator completes. */
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BKE_main_collection_sync(bmain);
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}
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@ -727,6 +727,7 @@ static short layer_collection_sync(
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}
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if (base->flag & BASE_HIDDEN) {
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base->flag &= ~BASE_VISIBLE;
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view_layer->runtime_flag |= VIEW_LAYER_HAS_HIDE;
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lc->runtime_flag |= LAYER_COLLECTION_HAS_HIDDEN_OBJECTS;
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}
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@ -9067,9 +9067,10 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath)
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/* Do not apply in undo case! */
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lib_verify_nodetree(bfd->main, true); /* Needed to ensure we have typeinfo in nodes... */
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BKE_main_override_static_update(bfd->main);
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BKE_collections_after_lib_link(bfd->main);
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}
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BKE_collections_after_lib_link(bfd->main);
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lib_verify_nodetree(bfd->main, true);
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fix_relpaths_library(fd->relabase, bfd->main); /* make all relative paths, relative to the open blend file */
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