Cycles: make object Fast GI Approximation panel a subpanel of Shading
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@ -1228,10 +1228,10 @@ class CYCLES_OBJECT_PT_shading_shadow_terminator(CyclesButtonsPanel, Panel):
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flow.prop(cob, "shadow_terminator_offset", text="Shading Offset")
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class CYCLES_OBJECT_PT_gi_approximation(CyclesButtonsPanel, Panel):
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class CYCLES_OBJECT_PT_shading_gi_approximation(CyclesButtonsPanel, Panel):
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bl_label = "Fast GI Approximation"
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bl_parent_id = "CYCLES_OBJECT_PT_shading"
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bl_context = "object"
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context):
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layout = self.layout
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@ -2325,7 +2325,7 @@ classes = (
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CYCLES_OBJECT_PT_motion_blur,
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CYCLES_OBJECT_PT_shading,
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CYCLES_OBJECT_PT_shading_shadow_terminator,
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CYCLES_OBJECT_PT_gi_approximation,
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CYCLES_OBJECT_PT_shading_gi_approximation,
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CYCLES_OBJECT_PT_visibility,
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CYCLES_OBJECT_PT_visibility_ray_visibility,
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CYCLES_OBJECT_PT_visibility_culling,
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