Fix T57540: 3D Cursor snap in editing mode ignoring changed geometry.
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blender-bot
2023-02-14 05:07:10 +01:00
Referenced by issue #57540, Can't snap 3D Cursor to newly made geometry in Edit mode (new edges, vertices, faces)
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@ -756,9 +756,7 @@ static bool raycastObj(
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ray_depth, r_loc, r_no, r_index, r_hit_list);
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break;
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}
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else if (em->mesh_eval_final &&
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(em->mesh_eval_final->runtime.deformed_only == false))
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{
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else if (em->mesh_eval_final) {
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me = em->mesh_eval_final;
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}
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}
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@ -2269,9 +2267,7 @@ static short snapObject(
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r_loc, r_no, r_index);
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break;
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}
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else if (em->mesh_eval_final &&
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(em->mesh_eval_final->runtime.deformed_only == false))
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{
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else if (em->mesh_eval_final) {
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me = em->mesh_eval_final;
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}
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}
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