Missed warning in previous commit
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Notes:
blender-bot
2023-02-14 09:03:55 +01:00
Referenced by issue #55533, Drag & Drop into UV/Image Editor
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@ -889,7 +889,7 @@ void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool bi
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memset(img->rect, 0, size);
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di->data.buffer.image = img;
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wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), icon, "StudioLight Icon", 0, WM_JOB_TYPE_ANY);
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wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), icon, "StudioLight Icon", 0, WM_JOB_TYPE_STUDIOLIGHT);
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Icon** tmp = MEM_callocN(sizeof(Icon*), __func__);
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*tmp = icon;
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WM_jobs_customdata_set(wm_job, tmp, MEM_freeN);
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@ -520,6 +520,7 @@ enum {
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WM_JOB_TYPE_DPAINT_BAKE,
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WM_JOB_TYPE_ALEMBIC,
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WM_JOB_TYPE_SHADER_COMPILATION,
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WM_JOB_TYPE_STUDIOLIGHT,
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/* add as needed, screencast, seq proxy build
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* if having hard coded values is a problem */
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};
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