Fix T44795: same menu item for different command in node editor.
We have too much of those cases in our UI, if we want to keep operators doing several similar/related but yet different tasks, we should have a real way to support it on label/icon/tip side too. Easier to say than to do though. :|
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blender-bot
2023-02-14 09:06:10 +01:00
Referenced by issue #44795, same menu item for different command in node editor
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@ -209,8 +209,8 @@ class NODE_MT_select(Menu):
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layout.separator()
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layout.operator("node.select_grouped").extend = False
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layout.operator("node.select_same_type_step").prev = True
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layout.operator("node.select_same_type_step").prev = False
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layout.operator("node.select_same_type_step", text="Activate Same Type Previous").prev = True
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layout.operator("node.select_same_type_step", text="Activate Same Type Next").prev = False
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layout.separator()
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