Fix T44795: same menu item for different command in node editor.

We have too much of those cases in our UI, if we want to keep operators doing
several similar/related but yet different tasks, we should have a real way to
support it on label/icon/tip side too. Easier to say than to do though. :|
This commit is contained in:
Bastien Montagne 2015-05-21 13:18:42 +02:00
parent 7938bd1877
commit 4b8dcfc0f5
Notes: blender-bot 2023-02-14 09:06:10 +01:00
Referenced by issue #44795, same menu item for different command in node editor
1 changed files with 2 additions and 2 deletions

View File

@ -209,8 +209,8 @@ class NODE_MT_select(Menu):
layout.separator()
layout.operator("node.select_grouped").extend = False
layout.operator("node.select_same_type_step").prev = True
layout.operator("node.select_same_type_step").prev = False
layout.operator("node.select_same_type_step", text="Activate Same Type Previous").prev = True
layout.operator("node.select_same_type_step", text="Activate Same Type Next").prev = False
layout.separator()