Merge remote-tracking branch 'origin/master' into blender2.8

This commit is contained in:
Ray molenkamp 2018-10-22 10:19:06 -06:00
commit 4bf4da12de
8 changed files with 80 additions and 3 deletions

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@ -567,6 +567,9 @@ if(WIN32)
option(WINDOWS_USE_VISUAL_STUDIO_FOLDERS "Organize the visual studio project according to source folders." ON)
mark_as_advanced(WINDOWS_USE_VISUAL_STUDIO_FOLDERS)
option(WINDOWS_PYTHON_DEBUG "Include the files needed for debugging python scripts with visual studio 2017+." OFF)
mark_as_advanced(WINDOWS_PYTHON_DEBUG)
endif()
# avoid using again

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@ -1195,7 +1195,11 @@ function(delayed_do_install
foreach(i RANGE ${n})
list(GET files ${i} f)
list(GET destinations ${i} d)
install(FILES ${f} DESTINATION ${targetdir}/${d})
if(NOT IS_ABSOLUTE ${d})
install(FILES ${f} DESTINATION ${targetdir}/${d})
else()
install(FILES ${f} DESTINATION ${d})
endif()
endforeach()
endif()
endfunction()

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@ -606,3 +606,40 @@ if(WITH_CYCLES_OSL)
set(WITH_CYCLES_OSL OFF)
endif()
endif()
if (WINDOWS_PYTHON_DEBUG)
# Include the system scripts in the blender_python_system_scripts project.
FILE(GLOB_RECURSE inFiles "${CMAKE_SOURCE_DIR}/release/scripts/*.*" )
ADD_CUSTOM_TARGET(blender_python_system_scripts SOURCES ${inFiles})
foreach(_source IN ITEMS ${inFiles})
get_filename_component(_source_path "${_source}" PATH)
string(REPLACE "${CMAKE_SOURCE_DIR}/release/scripts/" "" _source_path "${_source_path}")
string(REPLACE "/" "\\" _group_path "${_source_path}")
source_group("${_group_path}" FILES "${_source}")
endforeach()
# Include the user scripts from the profile folder in the blender_python_user_scripts project.
set(USER_SCRIPTS_ROOT "$ENV{appdata}/blender foundation/blender/${BLENDER_VERSION}")
file(TO_CMAKE_PATH ${USER_SCRIPTS_ROOT} USER_SCRIPTS_ROOT)
FILE(GLOB_RECURSE inFiles "${USER_SCRIPTS_ROOT}/scripts/*.*" )
ADD_CUSTOM_TARGET(blender_python_user_scripts SOURCES ${inFiles})
foreach(_source IN ITEMS ${inFiles})
get_filename_component(_source_path "${_source}" PATH)
string(REPLACE "${USER_SCRIPTS_ROOT}/scripts" "" _source_path "${_source_path}")
string(REPLACE "/" "\\" _group_path "${_source_path}")
source_group("${_group_path}" FILES "${_source}")
endforeach()
set_target_properties(blender_python_system_scripts PROPERTIES FOLDER "scripts")
set_target_properties(blender_python_user_scripts PROPERTIES FOLDER "scripts")
# Set the default debugging options for the project, only write this file once so the user
# is free to override them at their own perril.
set(USER_PROPS_FILE "${CMAKE_CURRENT_BINARY_DIR}/source/creator/blender.Cpp.user.props")
if(NOT EXISTS ${USER_PROPS_FILE})
# Layout below is messy, because otherwise the generated file will look messy.
file(WRITE ${USER_PROPS_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>
<Project DefaultTargets=\"Build\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">
<PropertyGroup>
<LocalDebuggerCommandArguments>-con --env-system-scripts \"${CMAKE_SOURCE_DIR}/release/scripts\" </LocalDebuggerCommandArguments>
</PropertyGroup>
</Project>")
endif()
endif()

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@ -19,7 +19,11 @@ if "%WITH_CLANG%"=="1" (
exit /b 1
)
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%WINDOWS_ARCH%" %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS%
if "%WITH_PYDEBUG%"=="1" (
set PYDEBUG_CMAKE_ARGS=-DWINDOWS_PYTHON_DEBUG=On
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%WINDOWS_ARCH%" %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS% %PYDEBUG_CMAKE_ARGS%
if NOT EXIST %BUILD_DIR%\nul (
mkdir %BUILD_DIR%

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@ -61,6 +61,8 @@ if NOT "%1" == "" (
shift /1
) else if "%1" == "nobuild" (
set NOBUILD=1
) else if "%1" == "pydebug" (
set WITH_PYDEBUG=1
) else if "%1" == "showhash" (
SET BUILD_SHOW_HASHES=1
REM Non-Build Commands

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@ -25,3 +25,5 @@ set WITH_CLANG=
set WITH_ASAN=
set CLANG_CMAKE_ARGS=
set ASAN_CMAKE_ARGS=
set WITH_PYDEBUG=
set PYDEBUG_CMAKE_ARGS=

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@ -3,7 +3,14 @@ if(NOT WITH_BLENDER AND WITH_CYCLES_STANDALONE)
set(CYCLES_INSTALL_PATH "")
else()
set(WITH_CYCLES_BLENDER ON)
set(CYCLES_INSTALL_PATH "scripts/addons/cycles")
# WINDOWS_PYTHON_DEBUG needs to write into the user addons folder since it will
# be started with --env-system-scripts pointing to the release folder, which will
# lack the cycles addon, and we don't want to write into it.
if(NOT WINDOWS_PYTHON_DEBUG)
set(CYCLES_INSTALL_PATH "scripts/addons/cycles")
else()
set(CYCLES_INSTALL_PATH "$ENV{appdata}/blender foundation/blender/${BLENDER_VERSION}/scripts/addons/cycles")
endif()
endif()
# External Libraries

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@ -747,6 +747,19 @@ elseif(WIN32)
DESTINATION ${BLENDER_VERSION}/python/bin
CONFIGURATIONS Debug
)
if(WINDOWS_PYTHON_DEBUG)
install(
FILES ${LIBDIR}/python/lib/python${_PYTHON_VERSION_NO_DOTS}.pdb
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${LIBDIR}/python/lib/python${_PYTHON_VERSION_NO_DOTS}_d.pdb
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
endif()
unset(_PYTHON_VERSION_NO_DOTS)
@ -1006,4 +1019,9 @@ if(WIN32 AND NOT WITH_PYTHON_MODULE)
COMPONENT Blender
DESTINATION "."
)
set_target_properties(
blender
PROPERTIES
VS_USER_PROPS "blender.Cpp.user.props"
)
endif()