Fix for T81757: Incorrect Overlay Line Height
Fixes error in determining 3DView Overlay Line Height. Do not base on current default font height. Differential Revision: https://developer.blender.org/D9288 Reviewed by Campbell Barton
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Notes:
blender-bot
2023-02-14 09:03:55 +01:00
Referenced by issue #81421, "Saving As..." a blend file with a Script node file path filled with 1023 symbols crashes Blender.
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@ -163,13 +163,8 @@ float BLF_height_ex(int fontid, const char *str, size_t len, struct ResultBLF *r
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float BLF_height(int fontid, const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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/* Return dimensions of the font without any sample text. */
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int BLF_height_max(int fontid) ATTR_WARN_UNUSED_RESULT;
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int BLF_default_height_max(void) ATTR_WARN_UNUSED_RESULT;
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float BLF_width_max(int fontid) ATTR_WARN_UNUSED_RESULT;
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float BLF_default_width_max(void) ATTR_WARN_UNUSED_RESULT;
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float BLF_descender(int fontid) ATTR_WARN_UNUSED_RESULT;
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float BLF_ascender(int fontid) ATTR_WARN_UNUSED_RESULT;
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@ -824,11 +824,6 @@ int BLF_height_max(int fontid)
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return 0;
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}
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int BLF_default_height_max(void)
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{
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return BLF_height_max(global_font_default);
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}
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float BLF_width_max(int fontid)
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{
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FontBLF *font = blf_get(fontid);
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@ -840,11 +835,6 @@ float BLF_width_max(int fontid)
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return 0.0f;
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}
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float BLF_default_width_max(void)
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{
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return BLF_width_max(global_font_default);
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}
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float BLF_descender(int fontid)
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{
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FontBLF *font = blf_get(fontid);
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@ -102,7 +102,7 @@
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#define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f
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#define VIEW3D_OVERLAY_LINEHEIGHT (int)(1.1f * BLF_default_height_max())
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#define VIEW3D_OVERLAY_LINEHEIGHT (0.9f * U.widget_unit)
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/* -------------------------------------------------------------------- */
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/** \name General Functions
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