UI: Fix small naming inconsistency in the UV Editor View menu
Now it's consistent with 3D View
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@ -108,10 +108,10 @@ class IMAGE_MT_view(Menu):
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layout.separator()
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if show_uvedit:
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layout.operator("image.view_selected")
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layout.operator("image.view_selected", text="Frame Selected")
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layout.operator("image.view_all")
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layout.operator("image.view_all", text="View Fit").fit_view = True
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layout.operator("image.view_all", text="Frame All")
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layout.operator("image.view_all", text="Frame All Fit").fit_view = True
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layout.separator()
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