Fix T51834: Active Object and Groups color difference imperceptible
16 was not enough here, -32 seems to give OK results.
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blender-bot
2023-02-14 06:52:16 +01:00
Referenced by issue #51975, crash and textures artifacts in cycles (CPU and GPU) Referenced by issue #51834, Active Object and Groups
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@ -7347,7 +7347,7 @@ static void draw_object_wire_color(Scene *scene, Base *base, unsigned char r_ob_
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theme_id = TH_GROUP_ACTIVE;
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if (scene->basact != base) {
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theme_shade = -16;
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theme_shade = -32;
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}
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}
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else {
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