Fix T51834: Active Object and Groups color difference imperceptible

16 was not enough here, -32 seems to give OK results.
This commit is contained in:
Bastien Montagne 2017-07-04 16:01:16 +02:00
parent f86b43e130
commit 4d124418b7
Notes: blender-bot 2023-02-14 06:52:16 +01:00
Referenced by issue #51975, crash and textures artifacts in cycles (CPU and GPU)
Referenced by issue #51834, Active Object and Groups
1 changed files with 1 additions and 1 deletions

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@ -7347,7 +7347,7 @@ static void draw_object_wire_color(Scene *scene, Base *base, unsigned char r_ob_
theme_id = TH_GROUP_ACTIVE;
if (scene->basact != base) {
theme_shade = -16;
theme_shade = -32;
}
}
else {