Fix T80677: Absolute grid snapping doesn't work with constraints

Regression introduced in rB546b900194f0
This commit is contained in:
Germano Cavalcante 2020-09-11 22:59:21 -03:00
parent a7dc6647ae
commit 4eda60c2d8
Notes: blender-bot 2023-05-04 19:06:26 +02:00
Referenced by commit 8d590e4b86, Fix T83801: UVEditor translation ignores "Pixel Coordinates" and aspect
Referenced by commit eb68cd713b, Fix T81465: Snapping to edge center doesn't work as expected when using axis locking
Referenced by commit b8a25bbd8a, Cleanup: remove unused function
Referenced by issue #83801, UV Editor translation ignores "Pixel Coordinates" and aspect ratio
Referenced by issue #83352, In "UV Editor", the movement of UV objects in pixels of an open texture map stopped working when using the [g]+[x/y] keyboard shortcuts (Blender 2.91)
Referenced by issue #81465, Snapping to edge center doesn't work as expected when using axis locking
Referenced by issue #81127, Transform constraints on a local axis with input numbers transforms in global space
Referenced by issue #80677, Absolute grid snapping doesn't work with the move tool axes.
Referenced by commit 93d464dcd1, Fix snapping with constraint flickering
4 changed files with 86 additions and 142 deletions

View File

@ -163,41 +163,6 @@ void constraintNumInput(TransInfo *t, float vec[3])
}
}
static void postConstraintChecks(TransInfo *t, float vec[3])
{
mul_m3_v3(t->spacemtx_inv, vec);
transform_snap_increment(t, vec);
if (t->flag & T_NULL_ONE) {
if (!(t->con.mode & CON_AXIS0)) {
vec[0] = 1.0f;
}
if (!(t->con.mode & CON_AXIS1)) {
vec[1] = 1.0f;
}
if (!(t->con.mode & CON_AXIS2)) {
vec[2] = 1.0f;
}
}
if (applyNumInput(&t->num, vec)) {
constraintNumInput(t, vec);
removeAspectRatio(t, vec);
}
/* If `t->values` is operator param, use that directly but not if snapping is forced */
if (t->flag & T_INPUT_IS_VALUES_FINAL && (t->tsnap.status & SNAP_FORCED) == 0) {
copy_v3_v3(vec, t->values);
constraintValuesFinal(t, vec);
/* inverse transformation at the end */
}
mul_m3_v3(t->spacemtx, vec);
}
static void viewAxisCorrectCenter(const TransInfo *t, float t_con_center[3])
{
if (t->spacetype == SPACE_VIEW3D) {
@ -432,15 +397,22 @@ static void applyAxisConstraintVec(
{
copy_v3_v3(out, in);
if (!td && t->con.mode & CON_APPLY) {
bool is_snap_to_point = false, is_snap_to_edge = false, is_snap_to_face = false;
mul_m3_v3(t->con.pmtx, out);
bool is_snap_to_edge = false, is_snap_to_face = false;
if (activeSnap(t)) {
is_snap_to_edge = (t->tsnap.snapElem & SCE_SNAP_MODE_EDGE) != 0;
is_snap_to_face = (t->tsnap.snapElem & SCE_SNAP_MODE_FACE) != 0;
if (validSnap(t)) {
is_snap_to_point = (t->tsnap.snapElem & SCE_SNAP_MODE_VERTEX) != 0;
is_snap_to_edge = (t->tsnap.snapElem & SCE_SNAP_MODE_EDGE) != 0;
is_snap_to_face = (t->tsnap.snapElem & SCE_SNAP_MODE_FACE) != 0;
}
else if (t->tsnap.snapElem & SCE_SNAP_MODE_GRID) {
is_snap_to_point = true;
}
}
/* With snap points, a projection is alright, no adjustments needed. */
if (!validSnap(t) || is_snap_to_edge || is_snap_to_face) {
if (!is_snap_to_point || is_snap_to_edge || is_snap_to_face) {
const int dims = getConstraintSpaceDimension(t);
if (dims == 2) {
if (!is_zero_v3(out)) {
@ -486,7 +458,6 @@ static void applyAxisConstraintVec(
}
}
}
postConstraintChecks(t, out);
}
}

View File

@ -93,22 +93,29 @@ static void applySeqSlideValue(TransInfo *t, const float val[2])
static void applySeqSlide(TransInfo *t, const int mval[2])
{
char str[UI_MAX_DRAW_STR];
float values_final[3];
snapSequenceBounds(t, mval);
if (t->con.mode & CON_APPLY) {
float tvec[3];
t->con.applyVec(t, NULL, NULL, t->values, tvec);
copy_v3_v3(t->values_final, tvec);
if (applyNumInput(&t->num, values_final)) {
if (t->con.mode & CON_APPLY) {
if (t->con.mode & CON_AXIS0) {
/* Do nothing. */
}
else {
mul_v2_v2fl(values_final, t->spacemtx[1], values_final[0]);
}
}
}
else if (t->con.mode & CON_APPLY) {
t->con.applyVec(t, NULL, NULL, t->values, values_final);
}
else {
// transform_snap_increment(t, t->values);
applyNumInput(&t->num, t->values);
copy_v3_v3(t->values_final, t->values);
copy_v2_v2(values_final, t->values);
}
t->values_final[0] = floorf(t->values_final[0] + 0.5f);
t->values_final[1] = floorf(t->values_final[1] + 0.5f);
values_final[0] = floorf(values_final[0] + 0.5f);
values_final[1] = floorf(values_final[1] + 0.5f);
copy_v2_v2(t->values_final, values_final);
headerSeqSlide(t, t->values_final, str);
applySeqSlideValue(t, t->values_final);

View File

@ -360,42 +360,49 @@ static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
if (t->flag & T_INPUT_IS_VALUES_FINAL) {
mul_v3_m3v3(global_dir, t->spacemtx, t->values);
}
else if (applyNumInput(&t->num, global_dir)) {
if (t->con.mode & CON_APPLY) {
if (t->con.mode & CON_AXIS0) {
/* Do nothing. */
}
else if (t->con.mode & CON_AXIS1) {
mul_v3_v3fl(global_dir, t->spacemtx[1], global_dir[0]);
}
else if (t->con.mode & CON_AXIS2) {
mul_v3_v3fl(global_dir, t->spacemtx[2], global_dir[0]);
}
}
}
else {
copy_v3_v3(global_dir, t->values);
if (applyNumInput(&t->num, global_dir)) {
removeAspectRatio(t, global_dir);
t->tsnap.snapElem = 0;
applySnapping(t, global_dir);
transform_snap_grid(t, global_dir);
if (t->con.mode & CON_APPLY) {
float in[3];
copy_v3_v3(in, global_dir);
t->con.applyVec(t, NULL, NULL, in, global_dir);
}
else {
applySnapping(t, global_dir);
if (!validSnap(t) && !(t->con.mode & CON_APPLY)) {
float dist_sq = FLT_MAX;
if (transform_snap_grid(t, global_dir)) {
dist_sq = len_squared_v3v3(t->values, global_dir);
}
float incr_dir[3];
mul_v3_m3v3(incr_dir, t->spacemtx_inv, global_dir);
if (transform_snap_increment(t, incr_dir)) {
mul_v3_m3v3(incr_dir, t->spacemtx, incr_dir);
/* Check the snap distance to the initial value to work with mixed snap. */
float increment_loc[3];
copy_v3_v3(increment_loc, t->values);
if (transform_snap_increment(t, increment_loc)) {
if ((dist_sq == FLT_MAX) || (len_squared_v3v3(t->values, increment_loc) < dist_sq)) {
copy_v3_v3(global_dir, increment_loc);
}
}
/* Test for mixed snap with grid. */
float snap_dist_sq = FLT_MAX;
if (t->tsnap.snapElem != 0) {
snap_dist_sq = len_squared_v3v3(t->values, global_dir);
}
if ((snap_dist_sq == FLT_MAX) || (len_squared_v3v3(global_dir, incr_dir) < snap_dist_sq)) {
copy_v3_v3(global_dir, incr_dir);
}
}
}
if (t->con.mode & CON_APPLY) {
float in[3];
copy_v3_v3(in, global_dir);
t->con.applyVec(t, NULL, NULL, in, global_dir);
headerTranslation(t, global_dir, str);
}
else {
headerTranslation(t, global_dir, str);
}
headerTranslation(t, global_dir, str);
applyTranslationValue(t, global_dir);
/* evil hack - redo translation if clipping needed */

View File

@ -464,6 +464,7 @@ void applySnapping(TransInfo *t, float *vec)
void resetSnapping(TransInfo *t)
{
t->tsnap.status = 0;
t->tsnap.snapElem = 0;
t->tsnap.align = false;
t->tsnap.project = 0;
t->tsnap.mode = 0;
@ -1412,12 +1413,12 @@ void snapSequenceBounds(TransInfo *t, const int mval[2])
t->values[0] = frame_near - frame_snap;
}
static void snap_grid_apply_ex(
static void snap_grid_apply(
TransInfo *t, const int max_index, const float grid_dist, const float loc[3], float r_out[3])
{
BLI_assert(max_index <= 2);
const float *center_global = t->center_global;
const float *asp = t->aspect;
bool use_local_axis = false;
/* use a fallback for cursor selection,
* this isn't useful as a global center for absolute grid snapping
@ -1427,74 +1428,27 @@ static void snap_grid_apply_ex(
center_global = cd->global;
}
if (t->con.mode & (CON_AXIS0 | CON_AXIS1 | CON_AXIS2)) {
use_local_axis = true;
float in[3];
if (t->con.mode & CON_APPLY) {
BLI_assert(t->tsnap.snapElem == 0);
t->con.applyVec(t, NULL, NULL, loc, in);
}
else {
copy_v3_v3(in, loc);
}
for (int i = 0; i <= max_index; i++) {
/* do not let unconstrained axis jump to absolute grid increments */
if (!(t->con.mode & CON_APPLY) || t->con.mode & (CON_AXIS0 << i)) {
const float iter_fac = grid_dist * asp[i];
if (use_local_axis) {
float local_axis[3];
float pos_on_axis[3];
copy_v3_v3(local_axis, t->spacemtx[i]);
copy_v3_v3(pos_on_axis, t->spacemtx[i]);
/* amount of movement on axis from initial pos */
mul_v3_fl(pos_on_axis, loc[i]);
/* actual global position on axis */
add_v3_v3(pos_on_axis, center_global);
float min_dist = INFINITY;
for (int j = 0; j < 3; j++) {
if (fabs(local_axis[j]) < 0.01f) {
/* Ignore very small (normalized) axis changes */
continue;
}
/* closest point on grid */
float grid_p = iter_fac * roundf(pos_on_axis[j] / iter_fac);
float dist_p = fabs((grid_p - pos_on_axis[j]) / local_axis[j]);
/* The amount of distance needed to travel along the
* local axis to snap to the closest grid point */
/* in the global j axis direction */
float move_dist = (grid_p - center_global[j]) / local_axis[j];
if (dist_p < min_dist) {
min_dist = dist_p;
r_out[i] = move_dist;
}
}
}
else {
r_out[i] = iter_fac * roundf((loc[i] + center_global[i]) / iter_fac) - center_global[i];
}
}
const float iter_fac = grid_dist * asp[i];
r_out[i] = iter_fac * roundf((in[i] + center_global[i]) / iter_fac) - center_global[i];
}
}
static void snap_grid_apply(TransInfo *t, int max_index, const float grid_dist, float *r_val)
{
BLI_assert(t->tsnap.mode & SCE_SNAP_MODE_GRID);
BLI_assert(max_index <= 2);
/* Early bailing out if no need to snap */
if (grid_dist == 0.0f) {
return;
}
/* absolute snapping on grid based on global center.
* for now only 3d view (others can be added if we want) */
snap_grid_apply_ex(t, max_index, grid_dist, r_val, r_val);
}
bool transform_snap_grid(TransInfo *t, float *val)
{
if (!activeSnap(t)) {
return false;
}
if ((!(t->tsnap.mode & SCE_SNAP_MODE_GRID)) || validSnap(t)) {
/* Don't do grid snapping if there is a valid snap point. */
return false;
@ -1508,10 +1462,15 @@ bool transform_snap_grid(TransInfo *t, float *val)
return false;
}
float grid_dist = activeSnap(t) ? (t->modifiers & MOD_PRECISION) ? t->snap[2] : t->snap[1] :
t->snap[0];
float grid_dist = (t->modifiers & MOD_PRECISION) ? t->snap[2] : t->snap[1];
snap_grid_apply(t, t->idx_max, grid_dist, val);
/* Early bailing out if no need to snap */
if (grid_dist == 0.0f) {
return;
}
snap_grid_apply(t, t->idx_max, grid_dist, val, val);
t->tsnap.snapElem = SCE_SNAP_MODE_GRID;
return true;
}