Nodes: fix writing socket default values to file

Previously, `writedata` was used to store `bNodeSocket->default_value`.
There are a couple of issues with that:
* Breaks if someone tries to load the file on a big endian system (afaik).
* There is a `/* do not use for structs */` comment on `writedata`.
* Depends on `MEM_allocN_len` which should be avoided in my opinion.
* Now it is more apparent, that this should be handled by callbacks as well.

The part in `readfile.c` should work just fine still. I could also do a case
distinction there, but the code would be the same for every case for now.
Just `sock->default_value = newdataadr(fd, sock->default_value);`.

This might change, if we want to store more complex socket type specific data
that does not fit into a single struct.

Differential Revision: https://developer.blender.org/D7039

Reviewers: brecht
This commit is contained in:
Jacques Lucke 2020-03-06 13:29:58 +01:00
parent 63bb2007d8
commit 50d5050e9c
1 changed files with 35 additions and 6 deletions

View File

@ -963,6 +963,39 @@ static void write_CurveProfile(WriteData *wd, CurveProfile *profile)
writestruct(wd, DATA, CurveProfilePoint, profile->path_len, profile->path);
}
static void write_node_socket_default_value(WriteData *wd, bNodeSocket *sock)
{
if (sock->default_value == NULL) {
return;
}
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_FLOAT:
writestruct(wd, DATA, bNodeSocketValueFloat, 1, sock->default_value);
break;
case SOCK_VECTOR:
writestruct(wd, DATA, bNodeSocketValueVector, 1, sock->default_value);
break;
case SOCK_RGBA:
writestruct(wd, DATA, bNodeSocketValueRGBA, 1, sock->default_value);
break;
case SOCK_BOOLEAN:
writestruct(wd, DATA, bNodeSocketValueBoolean, 1, sock->default_value);
break;
case SOCK_INT:
writestruct(wd, DATA, bNodeSocketValueInt, 1, sock->default_value);
break;
case SOCK_STRING:
writestruct(wd, DATA, bNodeSocketValueString, 1, sock->default_value);
break;
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
BLI_assert(false);
break;
}
}
static void write_node_socket(WriteData *wd, bNodeSocket *sock)
{
/* actual socket writing */
@ -972,9 +1005,7 @@ static void write_node_socket(WriteData *wd, bNodeSocket *sock)
IDP_WriteProperty(sock->prop, wd);
}
if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
}
write_node_socket_default_value(wd, sock);
}
static void write_node_socket_interface(WriteData *wd, bNodeSocket *sock)
{
@ -985,9 +1016,7 @@ static void write_node_socket_interface(WriteData *wd, bNodeSocket *sock)
IDP_WriteProperty(sock->prop, wd);
}
if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
}
write_node_socket_default_value(wd, sock);
}
/* this is only direct data, tree itself should have been written */
static void write_nodetree_nolib(WriteData *wd, bNodeTree *ntree)