Edit Mesh: tweak active face edge width

This rewinds a change from own commit e3d88b021c
The only took edge overlay into account (crease, seam.. etc)
Currently active-face also uses this width.

While the difference is subtle,
this makes the active-face stand out more clearly.
This commit is contained in:
Campbell Barton 2018-06-17 12:26:49 +02:00
parent d53d78ac45
commit 529669fde7
1 changed files with 1 additions and 1 deletions

View File

@ -29,7 +29,7 @@ out vec4 FragColor;
/* Vertex flag is shifted and combined with the edge flag */
#define FACE_ACTIVE (1 << (2 + 8))
#define LARGE_EDGE_SIZE 2.0
#define LARGE_EDGE_SIZE 3.0
/* Style Parameters in pixel */