Fix T51083: View all is broken in 2.8
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blender-bot
2023-02-14 07:06:10 +01:00
Referenced by issue #51083, View all is broken in 2.8
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@ -2943,7 +2943,8 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in
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ARegion *ar = CTX_wm_region(C);
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View3D *v3d = CTX_wm_view3d(C);
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Scene *scene = CTX_data_scene(C);
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BaseLegacy *base;
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SceneLayer *sl = CTX_data_scene_layer(C);
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Base *base;
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float *curs;
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const bool use_all_regions = RNA_boolean_get(op->ptr, "use_all_regions");
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const bool skip_camera = (ED_view3d_camera_lock_check(v3d, ar->regiondata) ||
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@ -2966,8 +2967,8 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in
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INIT_MINMAX(min, max);
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}
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for (base = scene->base.first; base; base = base->next) {
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if (BASE_VISIBLE(v3d, base)) {
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for (base = sl->object_bases.first; base; base = base->next) {
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if (BASE_VISIBLE_NEW(base)) {
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changed = true;
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if (skip_camera && base->object == v3d->camera) {
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