Geometry Nodes: new Geometry to Instance node

This adds a new Geometry to Instance node that turns every
connected input geometry into an instance. Those instances
can for example be used in the Instance on Points node.

Differential Revision: https://developer.blender.org/D13500
This commit is contained in:
Jacques Lucke 2021-12-07 15:37:12 +01:00
parent a8e0fe6a54
commit 565b33c0ad
Notes: blender-bot 2023-02-14 03:52:45 +01:00
Referenced by issue #92964, Node to create a single instance from geometry
7 changed files with 61 additions and 0 deletions

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@ -174,6 +174,7 @@ def geometry_node_items(context):
yield NodeItem("GeometryNodeBoundBox")
yield NodeItem("GeometryNodeConvexHull")
yield NodeItem("GeometryNodeDeleteGeometry")
yield NodeItem("GeometryNodeGeometryToInstance")
yield NodeItem("GeometryNodeProximity")
yield NodeItem("GeometryNodeJoinGeometry")
yield NodeItem("GeometryNodeRaycast")

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@ -1715,6 +1715,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INPUT_MESH_FACE_AREA 1139
#define GEO_NODE_INPUT_MESH_FACE_NEIGHBORS 1140
#define GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS 1141
#define GEO_NODE_GEOMETRY_TO_INSTANCE 1142
/** \} */
/* -------------------------------------------------------------------- */

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@ -5799,6 +5799,7 @@ static void registerGeometryNodes()
register_node_type_geo_distribute_points_on_faces();
register_node_type_geo_dual_mesh();
register_node_type_geo_edge_split();
register_node_type_geo_geometry_to_instance();
register_node_type_geo_image_texture();
register_node_type_geo_input_curve_handles();
register_node_type_geo_input_curve_tilt();

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@ -97,6 +97,7 @@ void register_node_type_geo_delete_geometry(void);
void register_node_type_geo_distribute_points_on_faces(void);
void register_node_type_geo_dual_mesh(void);
void register_node_type_geo_edge_split(void);
void register_node_type_geo_geometry_to_instance(void);
void register_node_type_geo_image_texture(void);
void register_node_type_geo_input_curve_handles(void);
void register_node_type_geo_input_curve_tilt(void);

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@ -350,6 +350,7 @@ DefNode(GeometryNode, GEO_NODE_DISTRIBUTE_POINTS_ON_FACES, def_geo_distribute_po
DefNode(GeometryNode, GEO_NODE_DUAL_MESH, 0, "DUAL_MESH", DualMesh, "Dual Mesh", "")
DefNode(GeometryNode, GEO_NODE_FILL_CURVE, def_geo_curve_fill, "FILL_CURVE", FillCurve, "Fill Curve", "")
DefNode(GeometryNode, GEO_NODE_FILLET_CURVE, def_geo_curve_fillet, "FILLET_CURVE", FilletCurve, "Fillet Curve", "")
DefNode(GeometryNode, GEO_NODE_GEOMETRY_TO_INSTANCE, 0, "GEOMETRY_TO_INSTANCE", GeometryToInstance, "Geometry to Instance", "")
DefNode(GeometryNode, GEO_NODE_IMAGE_TEXTURE, def_geo_image_texture, "IMAGE_TEXTURE", ImageTexture, "Image Texture", "")
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES", InputCurveHandlePositions, "Curve Handle Positions", "")
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_TILT, 0, "INPUT_CURVE_TILT", InputCurveTilt, "Curve Tilt", "")

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@ -115,6 +115,7 @@ set(SRC
nodes/node_geo_distribute_points_on_faces.cc
nodes/node_geo_dual_mesh.cc
nodes/node_geo_edge_split.cc
nodes/node_geo_geometry_to_instance.cc
nodes/node_geo_image_texture.cc
nodes/node_geo_input_curve_handles.cc
nodes/node_geo_input_curve_tilt.cc

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@ -0,0 +1,55 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "node_geometry_util.hh"
namespace blender::nodes::node_geo_geometry_to_instance_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).multi_input();
b.add_output<decl::Geometry>(N_("Instances"));
}
static void node_geo_exec(GeoNodeExecParams params)
{
Vector<GeometrySet> geometries = params.extract_multi_input<GeometrySet>("Geometry");
GeometrySet instances_geometry;
InstancesComponent &instances_component =
instances_geometry.get_component_for_write<InstancesComponent>();
for (GeometrySet &geometry : geometries) {
geometry.ensure_owns_direct_data();
const int handle = instances_component.add_reference(std::move(geometry));
instances_component.add_instance(handle, float4x4::identity());
}
params.set_output("Instances", std::move(instances_geometry));
}
} // namespace blender::nodes::node_geo_geometry_to_instance_cc
void register_node_type_geo_geometry_to_instance()
{
namespace file_ns = blender::nodes::node_geo_geometry_to_instance_cc;
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_GEOMETRY_TO_INSTANCE, "Geometry to Instance", NODE_CLASS_GEOMETRY, 0);
node_type_size(&ntype, 160, 100, 300);
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}