Cleanup: fix compiler warnings.
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b3814d8645
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@ -334,7 +334,7 @@ static void dial_ghostarc_draw_with_helplines(
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}
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static void dial_draw_intern(
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const bContext *C, wmGizmo *gz,
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wmGizmo *gz,
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const bool select, const bool highlight, float clip_plane[4])
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{
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float matrix_final[4][4];
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@ -403,7 +403,7 @@ static void gizmo_dial_draw_select(const bContext *C, wmGizmo *gz, int select_id
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}
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GPU_select_load_id(select_id);
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dial_draw_intern(C, gz, true, false, clip_plane);
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dial_draw_intern(gz, true, false, clip_plane);
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if (clip_plane) {
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glDisable(GL_CLIP_DISTANCE0);
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@ -428,7 +428,7 @@ static void gizmo_dial_draw(const bContext *C, wmGizmo *gz)
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}
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GPU_blend(true);
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dial_draw_intern(C, gz, false, is_highlight, clip_plane);
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dial_draw_intern(gz, false, is_highlight, clip_plane);
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GPU_blend(false);
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}
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@ -1262,11 +1262,11 @@ void drawDial3d(const TransInfo *t)
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axis_idx = MAN_AXIS_ROT_Y;
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negate_v3_v3(mat_basis[2], tc->mtx[1]);
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}
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else if (tc->mode & CON_AXIS2) {
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else {
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BLI_assert((tc->mode & CON_AXIS2) != 0);
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axis_idx = MAN_AXIS_ROT_Z;
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negate_v3_v3(mat_basis[2], tc->mtx[2]);
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}
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else BLI_assert(0);
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}
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else {
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axis_idx = MAN_AXIS_ROT_C;
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@ -1028,7 +1028,7 @@ static GPUTexture *create_density_texture(SmokeDomainSettings *sds, int highres)
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GPUTexture *tex = GPU_texture_create_nD(
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dim[0], dim[1], dim[2], 3,
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(data) ? data : source,
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(has_color) ? data : source,
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format, GPU_DATA_FLOAT, 0, true, NULL);
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if (data) {
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MEM_freeN(data);
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