Fix T84183: Dark area in the bevel custom profile widget

If there was a control point at an extreme position when drawing a curve
profile (in the bottom corner), the fill's trianglulation could fail, giving
a misleading view of the curve. This is because the extra points added to
create a closed shape were exactly on the border of the view.

This commit adds a small margin to those points, so the triangulation
doesn't fail because the line overlaps itself.

Another possible solution is to use a different algorithm to fill
the polygon, such as scanfill, which is used by curve objects.
This seemed simpler, and seems to work fairly robustly.

Differential Revision: https://developer.blender.org/D9989
This commit is contained in:
Pi Lanningham 2021-01-04 15:10:21 -06:00 committed by Hans Goudey
parent 54ee410914
commit 5a498e6a7b
Notes: blender-bot 2023-02-14 10:48:33 +01:00
Referenced by issue #84183, Dark area in the bevel custom profile
1 changed files with 15 additions and 13 deletions

View File

@ -2245,33 +2245,36 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
table_coords[i][0] = pts[i].x;
table_coords[i][1] = pts[i].y;
}
/* Using some extra margin (-1.0f) for the coordinates used to complete the polygon
* avoids the profile line crossing itself in some common situations, which can lead to
* incorrect triangulation. See T841183. */
if (add_left_tri && add_bottom_tri) {
/* Add left side, bottom left corner, and bottom side points. */
table_coords[tot_points - 3][0] = profile->view_rect.xmin;
table_coords[tot_points - 3][0] = profile->view_rect.xmin - 1.0f;
table_coords[tot_points - 3][1] = 1.0f;
table_coords[tot_points - 2][0] = profile->view_rect.xmin;
table_coords[tot_points - 2][1] = profile->view_rect.ymin;
table_coords[tot_points - 2][0] = profile->view_rect.xmin - 1.0f;
table_coords[tot_points - 2][1] = profile->view_rect.ymin - 1.0f;
table_coords[tot_points - 1][0] = 1.0f;
table_coords[tot_points - 1][1] = profile->view_rect.ymin;
table_coords[tot_points - 1][1] = profile->view_rect.ymin - 1.0f;
}
else if (add_left_tri) {
/* Add the left side and bottom left corner points. */
table_coords[tot_points - 2][0] = profile->view_rect.xmin;
table_coords[tot_points - 2][0] = profile->view_rect.xmin - 1.0f;
table_coords[tot_points - 2][1] = 1.0f;
table_coords[tot_points - 1][0] = profile->view_rect.xmin;
table_coords[tot_points - 1][1] = 0.0f;
table_coords[tot_points - 1][0] = profile->view_rect.xmin - 1.0f;
table_coords[tot_points - 1][1] = -1.0f;
}
else if (add_bottom_tri) {
/* Add the bottom side and bottom left corner points. */
table_coords[tot_points - 2][0] = 0.0f;
table_coords[tot_points - 2][1] = profile->view_rect.ymin;
table_coords[tot_points - 2][0] = -1.0f;
table_coords[tot_points - 2][1] = profile->view_rect.ymin - 1.0f;
table_coords[tot_points - 1][0] = 1.0f;
table_coords[tot_points - 1][1] = profile->view_rect.ymin;
table_coords[tot_points - 1][1] = profile->view_rect.ymin - 1.0f;
}
else {
/* Just add the bottom corner point. Side points would be redundant anyway. */
table_coords[tot_points - 1][0] = 0.0f;
table_coords[tot_points - 1][1] = 0.0f;
table_coords[tot_points - 1][0] = -1.0f;
table_coords[tot_points - 1][1] = -1.0f;
}
/* Calculate the table point indices of the triangles for the profile's fill. */
@ -2427,7 +2430,6 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
immUniformColor3ubv((const uchar *)wcol->outline);
imm_draw_box_wire_2d(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
immUnbindProgram();
}