Cleanup: use const for BKE_object args
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@ -70,7 +70,7 @@ void BKE_object_free_caches(struct Object *object);
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void BKE_object_modifier_hook_reset(struct Object *ob, struct HookModifierData *hmd);
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bool BKE_object_support_modifier_type_check(struct Object *ob, int modifier_type);
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bool BKE_object_support_modifier_type_check(const struct Object *ob, int modifier_type);
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void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src);
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void BKE_object_free_modifiers(struct Object *ob, const int flag);
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@ -78,10 +78,10 @@ void BKE_object_free_modifiers(struct Object *ob, const int flag);
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void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);
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void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target);
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bool BKE_object_exists_check(struct Object *obtest);
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bool BKE_object_is_in_editmode(struct Object *ob);
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bool BKE_object_is_in_editmode_vgroup(struct Object *ob);
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bool BKE_object_is_in_wpaint_select_vert(struct Object *ob);
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bool BKE_object_exists_check(const struct Object *obtest);
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bool BKE_object_is_in_editmode(const struct Object *ob);
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bool BKE_object_is_in_editmode_vgroup(const struct Object *ob);
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bool BKE_object_is_in_wpaint_select_vert(const struct Object *ob);
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void BKE_object_init(struct Object *ob);
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struct Object *BKE_object_add_only_object(
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@ -109,8 +109,8 @@ void BKE_object_copy_data(struct Main *bmain, struct Object *ob_dst, const struc
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struct Object *BKE_object_copy(struct Main *bmain, const struct Object *ob);
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void BKE_object_make_local(struct Main *bmain, struct Object *ob, const bool lib_local);
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void BKE_object_make_local_ex(struct Main *bmain, struct Object *ob, const bool lib_local, const bool clear_proxy);
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bool BKE_object_is_libdata(struct Object *ob);
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bool BKE_object_obdata_is_libdata(struct Object *ob);
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bool BKE_object_is_libdata(const struct Object *ob);
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bool BKE_object_obdata_is_libdata(const struct Object *ob);
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void BKE_object_obdata_size_init(struct Object *ob, const float scale);
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@ -122,7 +122,7 @@ void BKE_object_to_mat4(struct Object *ob, float mat[4][4]);
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void BKE_object_apply_mat4(struct Object *ob, float mat[4][4], const bool use_compat, const bool use_parent);
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void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
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bool BKE_object_pose_context_check(struct Object *ob);
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bool BKE_object_pose_context_check(const struct Object *ob);
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struct Object *BKE_object_pose_armature_get(struct Object *ob);
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void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, struct Object *par, float parentmat[4][4]);
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@ -242,7 +242,7 @@ bool BKE_object_shapekey_free(struct Main *bmain, struct Object *ob);
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bool BKE_object_flag_test_recursive(const struct Object *ob, short flag);
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bool BKE_object_is_child_recursive(struct Object *ob_parent, struct Object *ob_child);
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bool BKE_object_is_child_recursive(const struct Object *ob_parent, const struct Object *ob_child);
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bool BKE_object_is_animated(struct Scene *scene, struct Object *ob);
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/* return ModifierMode flag */
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@ -241,7 +241,7 @@ void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
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}
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}
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bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
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bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
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{
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const ModifierTypeInfo *mti;
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@ -468,7 +468,7 @@ void BKE_object_free(Object *ob)
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}
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/* actual check for internal data, not context or flags */
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bool BKE_object_is_in_editmode(Object *ob)
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bool BKE_object_is_in_editmode(const Object *ob)
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{
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if (ob->data == NULL)
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return false;
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@ -511,13 +511,13 @@ bool BKE_object_is_in_editmode(Object *ob)
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return false;
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}
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bool BKE_object_is_in_editmode_vgroup(Object *ob)
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bool BKE_object_is_in_editmode_vgroup(const Object *ob)
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{
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return (OB_TYPE_SUPPORT_VGROUP(ob->type) &&
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BKE_object_is_in_editmode(ob));
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}
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bool BKE_object_is_in_wpaint_select_vert(Object *ob)
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bool BKE_object_is_in_wpaint_select_vert(const Object *ob)
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{
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if (ob->type == OB_MESH) {
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Mesh *me = ob->data;
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@ -529,7 +529,7 @@ bool BKE_object_is_in_wpaint_select_vert(Object *ob)
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return false;
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}
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bool BKE_object_exists_check(Object *obtest)
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bool BKE_object_exists_check(const Object *obtest)
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{
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Object *ob;
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@ -1060,7 +1060,7 @@ static void copy_object_lod(Object *obn, const Object *ob, const int UNUSED(flag
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obn->currentlod = (LodLevel *)obn->lodlevels.first;
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}
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bool BKE_object_pose_context_check(Object *ob)
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bool BKE_object_pose_context_check(const Object *ob)
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{
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if ((ob) &&
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(ob->type == OB_ARMATURE) &&
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@ -1246,13 +1246,13 @@ void BKE_object_make_local(Main *bmain, Object *ob, const bool lib_local)
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}
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/* Returns true if the Object is from an external blend file (libdata) */
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bool BKE_object_is_libdata(Object *ob)
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bool BKE_object_is_libdata(const Object *ob)
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{
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return (ob && ID_IS_LINKED(ob));
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}
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/* Returns true if the Object data is from an external blend file (libdata) */
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bool BKE_object_obdata_is_libdata(Object *ob)
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bool BKE_object_obdata_is_libdata(const Object *ob)
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{
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/* Linked objects with local obdata are forbidden! */
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BLI_assert(!ob || !ob->data || (ID_IS_LINKED(ob) ? ID_IS_LINKED(ob->data) : true));
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@ -3030,7 +3030,7 @@ bool BKE_object_flag_test_recursive(const Object *ob, short flag)
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}
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}
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bool BKE_object_is_child_recursive(Object *ob_parent, Object *ob_child)
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bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_child)
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{
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for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
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if (ob_child == ob_parent) {
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