Fluid: Removed obstacle levelset optimization

Currently results in unstable particle behavior and incorrect meshing.
This commit is contained in:
Sebastián Barschkis 2020-03-27 00:16:05 +01:00
parent b7666f27d3
commit 5cf6689019
1 changed files with 4 additions and 3 deletions

View File

@ -190,9 +190,6 @@ def liquid_adaptive_step_$ID$(framenr):\n\
extrapolateLsSimple(phi=phiIn_s$ID$, distance=3)\n\
phi_s$ID$.join(phiIn_s$ID$)\n\
\n\
if using_obstacle_s$ID$:\n\
phi_s$ID$.subtract(o=phiObsIn_s$ID$, flags=flags_s$ID$, subtractType=FlagObstacle)\n\
\n\
if using_outflow_s$ID$:\n\
phiOut_s$ID$.join(phiOutIn_s$ID$)\n\
\n\
@ -200,6 +197,10 @@ def liquid_adaptive_step_$ID$(framenr):\n\
updateFractions(flags=flags_s$ID$, phiObs=phiObs_s$ID$, fractions=fractions_s$ID$, boundaryWidth=boundaryWidth_s$ID$, fracThreshold=fracThreshold_s$ID$)\n\
setObstacleFlags(flags=flags_s$ID$, phiObs=phiObs_s$ID$, phiOut=phiOut_s$ID$, fractions=fractions_s$ID$, phiIn=phiIn_s$ID$)\n\
\n\
if using_obstacle_s$ID$:\n\
# TODO (sebbas): Enable flags check again, currently produces unstable particle behavior\n\
phi_s$ID$.subtract(o=phiObsIn_s$ID$) #, flags=flags_s$ID$, subtractType=FlagObstacle)\n\
\n\
# add initial velocity: set invel as source grid to ensure const vels in inflow region, sampling makes use of this\n\
if using_invel_s$ID$:\n\
extrapolateVec3Simple(vel=invelC_s$ID$, phi=phiIn_s$ID$, distance=6, inside=True)\n\