Fix T100669: OBJ exporter does not properly export image sequence texture names

When exporting OBJ/MTL animation, texture file paths of image
sequences were not adjusted to contain the correct frame number.
Fixes T100669.

Also, the OBJ exporter was wrongly writing to the same .mtl file
for each exported frame, which is a regression compared to the
legacy Python exporter.
This commit is contained in:
Aras Pranckevicius 2022-09-07 17:56:06 +03:00 committed by Philipp Oeser
parent bcdb90b961
commit 6133434478
Notes: blender-bot 2023-02-14 18:16:02 +01:00
Referenced by issue #100749, Blender LTS: Maintenance Task 3.3
Referenced by issue blender/blender-addons#100669, OBJ exporter does not properly export "image sequence" texture names
2 changed files with 23 additions and 10 deletions

View File

@ -111,28 +111,41 @@ static const bNode *get_node_of_type(Span<const nodes::OutputSocketRef *> socket
return nullptr;
}
/**
/*
* From a texture image shader node, get the image's filepath.
* If packed image is found, only the file "name" is returned.
*/
static const char *get_image_filepath(const bNode *tex_node)
static std::string get_image_filepath(const bNode *tex_node)
{
if (!tex_node) {
return nullptr;
return "";
}
Image *tex_image = reinterpret_cast<Image *>(tex_node->id);
if (!tex_image || !BKE_image_has_filepath(tex_image)) {
return nullptr;
return "";
}
const char *path = tex_image->filepath;
if (BKE_image_has_packedfile(tex_image)) {
/* Put image in the same directory as the .MTL file. */
path = BLI_path_slash_rfind(path) + 1;
const char *filename = BLI_path_slash_rfind(tex_image->filepath) + 1;
fprintf(stderr,
"Packed image found:'%s'. Unpack and place the image in the same "
"directory as the .MTL file.\n",
path);
filename);
return filename;
}
char path[FILE_MAX];
BLI_strncpy(path, tex_image->filepath, FILE_MAX);
if (tex_image->source == IMA_SRC_SEQUENCE) {
char head[FILE_MAX], tail[FILE_MAX];
unsigned short numlen;
int framenr = static_cast<NodeTexImage *>(tex_node->storage)->iuser.framenr;
BLI_path_sequence_decode(path, head, tail, &numlen);
BLI_path_sequence_encode(path, head, tail, numlen, framenr);
}
return path;
}
@ -302,8 +315,8 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
if (!tex_node) {
continue;
}
const char *tex_image_filepath = get_image_filepath(tex_node);
if (!tex_image_filepath) {
const std::string tex_image_filepath = get_image_filepath(tex_node);
if (tex_image_filepath.empty()) {
continue;
}

View File

@ -268,7 +268,7 @@ void export_frame(Depsgraph *depsgraph, const OBJExportParams &export_params, co
std::unique_ptr<MTLWriter> mtl_writer = nullptr;
if (export_params.export_materials) {
try {
mtl_writer = std::make_unique<MTLWriter>(export_params.filepath);
mtl_writer = std::make_unique<MTLWriter>(filepath);
}
catch (const std::system_error &ex) {
print_exception_error(ex);