Fix T61831: Denoising Clean pass not scaled correctly with samples.
This commit is contained in:
parent
0152bf2edf
commit
6503b4f90f
Notes:
blender-bot
2023-02-14 08:38:11 +01:00
Referenced by issue #61831, Blender overexposes Denoising Clean Pass in proportion to the amount of samples
|
@ -184,6 +184,7 @@ bool RenderBuffers::get_denoising_pass_rect(int type, float exposure, int sample
|
|||
if(type == DENOISING_PASS_CLEAN) {
|
||||
/* The clean pass isn't changed by prefiltering, so we use the original one there. */
|
||||
offset = type + params.get_denoising_offset();
|
||||
scale /= sample;
|
||||
}
|
||||
else if (type == DENOISING_PASS_PREFILTERED_COLOR && !params.denoising_prefiltered_pass) {
|
||||
/* If we're not saving the prefiltering result, return the original noisy pass. */
|
||||
|
|
Loading…
Reference in New Issue