Compositor: New Exposure Node

This new node increases the radiance of an image by a scalar value.
Previously, the only way to adjust the the exposure of an image was with
math node or using the scene's color management.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D9677
This commit is contained in:
Aaron Carlisle 2020-12-19 14:40:31 -05:00 committed by Aaron Carlisle
parent 09be4a0917
commit 6538f1e600
Notes: blender-bot 2023-02-14 08:38:11 +01:00
Referenced by issue #83253, Compositor: Exposure Node
14 changed files with 238 additions and 0 deletions

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@ -330,6 +330,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeHueCorrect"),
NodeItem("CompositorNodeBrightContrast"),
NodeItem("CompositorNodeGamma"),
NodeItem("CompositorNodeExposure"),
NodeItem("CompositorNodeColorCorrection"),
NodeItem("CompositorNodeTonemap"),
NodeItem("CompositorNodeZcombine"),

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@ -1204,6 +1204,7 @@ void ntreeGPUMaterialNodes(struct bNodeTree *localtree,
#define CMP_NODE_SWITCH_VIEW 322
#define CMP_NODE_CRYPTOMATTE 323
#define CMP_NODE_DENOISE 324
#define CMP_NODE_EXPOSURE 325
/* channel toggles */
#define CMP_CHAN_RGB 1

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@ -4496,6 +4496,7 @@ static void registerCompositNodes(void)
register_node_type_cmp_hue_sat();
register_node_type_cmp_brightcontrast();
register_node_type_cmp_gamma();
register_node_type_cmp_exposure();
register_node_type_cmp_invert();
register_node_type_cmp_alphaover();
register_node_type_cmp_zcombine();

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@ -213,6 +213,8 @@ set(SRC
nodes/COM_ColorCorrectionNode.h
nodes/COM_ColorCurveNode.cpp
nodes/COM_ColorCurveNode.h
nodes/COM_ColorExposureNode.cpp
nodes/COM_ColorExposureNode.h
nodes/COM_ColorRampNode.cpp
nodes/COM_ColorRampNode.h
nodes/COM_ColorToBWNode.cpp
@ -399,6 +401,8 @@ set(SRC
operations/COM_ChromaMatteOperation.h
operations/COM_ColorCurveOperation.cpp
operations/COM_ColorCurveOperation.h
operations/COM_ColorExposureOperation.cpp
operations/COM_ColorExposureOperation.h
operations/COM_ColorMatteOperation.cpp
operations/COM_ColorMatteOperation.h
operations/COM_ColorRampOperation.cpp

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@ -37,6 +37,7 @@
#include "COM_ColorBalanceNode.h"
#include "COM_ColorCorrectionNode.h"
#include "COM_ColorCurveNode.h"
#include "COM_ColorExposureNode.h"
#include "COM_ColorMatteNode.h"
#include "COM_ColorNode.h"
#include "COM_ColorRampNode.h"
@ -411,6 +412,9 @@ Node *Converter::convert(bNode *b_node)
case CMP_NODE_DENOISE:
node = new DenoiseNode(b_node);
break;
case CMP_NODE_EXPOSURE:
node = new ExposureNode(b_node);
break;
}
return node;
}

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@ -0,0 +1,37 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2020, Blender Foundation.
*/
#include "COM_ColorExposureNode.h"
#include "COM_ColorExposureOperation.h"
#include "COM_ExecutionSystem.h"
ExposureNode::ExposureNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void ExposureNode::convertToOperations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
ExposureOperation *operation = new ExposureOperation();
converter.addOperation(operation);
converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket(0));
}

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@ -0,0 +1,34 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2020, Blender Foundation.
*/
#ifndef __COM_EXPOSURENODE_H__
#define __COM_EXPOSURENODE_H__
#include "COM_Node.h"
/**
* \brief ExposureNode
* \ingroup Node
*/
class ExposureNode : public Node {
public:
ExposureNode(bNode *editorNode);
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const;
};
#endif

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@ -0,0 +1,57 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2020, Blender Foundation.
*/
#include "COM_ColorExposureOperation.h"
ExposureOperation::ExposureOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->m_inputProgram = NULL;
}
void ExposureOperation::initExecution()
{
this->m_inputProgram = this->getInputSocketReader(0);
this->m_inputExposureProgram = this->getInputSocketReader(1);
}
void ExposureOperation::executePixelSampled(float output[4],
float x,
float y,
PixelSampler sampler)
{
float inputValue[4];
float inputExposure[4];
this->m_inputProgram->readSampled(inputValue, x, y, sampler);
this->m_inputExposureProgram->readSampled(inputExposure, x, y, sampler);
const float exposure = pow(2, inputExposure[0]);
output[0] = inputValue[0] * exposure;
output[1] = inputValue[1] * exposure;
output[2] = inputValue[2] * exposure;
output[3] = inputValue[3];
}
void ExposureOperation::deinitExecution()
{
this->m_inputProgram = NULL;
this->m_inputExposureProgram = NULL;
}

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@ -0,0 +1,49 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2020, Blender Foundation.
*/
#ifndef __COM_COLOREXPOSUREOPERATION_H__
#define __COM_COLOREXPOSUREOPERATION_H__
#include "COM_NodeOperation.h"
class ExposureOperation : public NodeOperation {
private:
/**
* Cached reference to the inputProgram
*/
SocketReader *m_inputProgram;
SocketReader *m_inputExposureProgram;
public:
ExposureOperation();
/**
* the inner loop of this program
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
*/
void initExecution();
/**
* Deinitialize the execution
*/
void deinitExecution();
};
#endif

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@ -149,6 +149,7 @@ extern StructRNA RNA_CompositorNodeDilateErode;
extern StructRNA RNA_CompositorNodeDisplace;
extern StructRNA RNA_CompositorNodeDistanceMatte;
extern StructRNA RNA_CompositorNodeDoubleEdgeMask;
extern StructRNA RNA_CompositorNodeExposure;
extern StructRNA RNA_CompositorNodeFilter;
extern StructRNA RNA_CompositorNodeFlip;
extern StructRNA RNA_CompositorNodeGamma;

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@ -73,6 +73,7 @@ set(SRC
composite/nodes/node_composite_distanceMatte.c
composite/nodes/node_composite_doubleEdgeMask.c
composite/nodes/node_composite_ellipsemask.c
composite/nodes/node_composite_exposure.c
composite/nodes/node_composite_filter.c
composite/nodes/node_composite_flip.c
composite/nodes/node_composite_gamma.c

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@ -56,6 +56,7 @@ void register_node_type_cmp_mix_rgb(void);
void register_node_type_cmp_hue_sat(void);
void register_node_type_cmp_brightcontrast(void);
void register_node_type_cmp_gamma(void);
void register_node_type_cmp_exposure(void);
void register_node_type_cmp_invert(void);
void register_node_type_cmp_alphaover(void);
void register_node_type_cmp_zcombine(void);

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@ -222,6 +222,7 @@ DefNode(CompositorNode, CMP_NODE_CORNERPIN, 0, "CORNER
DefNode(CompositorNode, CMP_NODE_SUNBEAMS, def_cmp_sunbeams, "SUNBEAMS", SunBeams, "Sun Beams", "" )
DefNode(CompositorNode, CMP_NODE_CRYPTOMATTE, def_cmp_cryptomatte, "CRYPTOMATTE", Cryptomatte, "Cryptomatte", "" )
DefNode(CompositorNode, CMP_NODE_DENOISE, def_cmp_denoise, "DENOISE", Denoise, "Denoise", "" )
DefNode(CompositorNode, CMP_NODE_EXPOSURE, 0, "EXPOSURE", Exposure, "Exposure", "" )
DefNode(TextureNode, TEX_NODE_OUTPUT, def_tex_output, "OUTPUT", Output, "Output", "" )
DefNode(TextureNode, TEX_NODE_CHECKER, 0, "CHECKER", Checker, "Checker", "" )

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@ -0,0 +1,46 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup cmpnodes
*/
#include "node_composite_util.h"
/* **************** Exposure ******************** */
static bNodeSocketTemplate cmp_node_exposure_in[] = {
{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, N_("Exposure"), 0.0f, 0.0f, 0.0f, 0.0f, -10.0f, 10.0f, PROP_NONE},
{-1, ""},
};
static bNodeSocketTemplate cmp_node_exposure_out[] = {
{SOCK_RGBA, N_("Image")},
{-1, ""},
};
void register_node_type_cmp_exposure(void)
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_EXPOSURE, "Exposure", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, cmp_node_exposure_in, cmp_node_exposure_out);
nodeRegisterType(&ntype);
}