Fix T54580: Pointer buttons skip undo push

This commit is contained in:
Campbell Barton 2018-12-03 18:43:33 +11:00
parent be2e549111
commit 6bb825e083
Notes: blender-bot 2023-02-14 08:42:53 +01:00
Referenced by issue #54580, Node editor: Changing object pointers for multiple nodes registers as a single action for undo
1 changed files with 10 additions and 2 deletions

View File

@ -3580,8 +3580,16 @@ static uiBut *ui_def_but_rna(
ui_def_but_icon(but, icon, UI_HAS_ICON);
}
if ((type == UI_BTYPE_MENU) && (but->dt == UI_EMBOSS_PULLDOWN)) {
but->flag |= UI_BUT_ICON_SUBMENU;
if (type == UI_BTYPE_MENU) {
if (but->dt == UI_EMBOSS_PULLDOWN) {
but->flag |= UI_BUT_ICON_SUBMENU;
}
}
else if (type == UI_BTYPE_SEARCH_MENU) {
if (proptype == PROP_POINTER) {
/* Search buttons normally don't get undo, see: T54580. */
but->flag |= UI_BUT_UNDO;
}
}
const char *info;