Fix T49245: Adaptive Subdivision with Auto Smooth causes weird mesh appearance

This commit is contained in:
Mai Lavelle 2016-09-18 13:21:29 -04:00
parent c0aabeede8
commit 6c28d3bac2
Notes: blender-bot 2023-02-14 07:38:33 +01:00
Referenced by issue #49245, Adaptive Subdivision + Auto Smooth cause weird mesh appearance
1 changed files with 1 additions and 1 deletions

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@ -606,7 +606,7 @@ static void create_mesh(Scene *scene,
int numtris = 0;
int numcorners = 0;
int numngons = 0;
bool use_loop_normals = b_mesh.use_auto_smooth();
bool use_loop_normals = b_mesh.use_auto_smooth() && (mesh->subdivision_type != Mesh::SUBDIVISION_CATMULL_CLARK);
BL::Mesh::vertices_iterator v;
BL::Mesh::tessfaces_iterator f;