Fix T80238: Crash adding properties to material node-trees
The localized node-tree was freeing the materials ID properties twice. This matches how animation data behaves, setting to NULL after freeing.
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blender-bot
2023-02-13 21:21:24 +01:00
Referenced by issue #80238, Crash on Node Tree Custom Property Update function
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@ -56,10 +56,12 @@ void BKE_libblock_free_data(ID *id, const bool do_id_user)
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if (id->properties) {
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IDP_FreePropertyContent_ex(id->properties, do_id_user);
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MEM_freeN(id->properties);
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id->properties = NULL;
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}
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if (id->override_library) {
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BKE_lib_override_library_free(&id->override_library, do_id_user);
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id->override_library = NULL;
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}
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BKE_animdata_free(id, do_id_user);
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