transform_snap_object: Do not use occlusion test when X-Ray is enabled.

This commit is contained in:
Germano Cavalcante 2018-06-02 13:11:51 -03:00
parent 58efa7d686
commit 6de656b4f2
1 changed files with 5 additions and 1 deletions

View File

@ -2467,7 +2467,11 @@ static short transform_snap_context_project_view3d_mixed_impl(
const ARegion *ar = sctx->v3d_data.ar;
const RegionView3D *rv3d = ar->regiondata;
if (snap_to_flag & SCE_SNAP_MODE_FACE || params->use_occlusion_test) {
bool use_occlusion_test =
params->use_occlusion_test &&
!(sctx->v3d_data.v3d->shading.flag & V3D_SHADING_XRAY);
if (snap_to_flag & SCE_SNAP_MODE_FACE || use_occlusion_test) {
float ray_start[3], ray_normal[3];
if (!ED_view3d_win_to_ray_ex(