Fix T53300: Bone Extrude via Ctrl + Click is not done from active bone tail
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blender-bot
2023-02-14 06:24:16 +01:00
Referenced by issue #53683, 2.79a release Referenced by issue #53300, Bone Extrude via Ctrl + clic is not done from active bone tail
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@ -945,6 +945,7 @@ static int armature_extrude_exec(bContext *C, wmOperator *op)
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}
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/* if only one bone, make this one active */
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if (totbone == 1 && first) arm->act_edbone = first;
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else arm->act_edbone = newbone;
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if (totbone == 0) return OPERATOR_CANCELLED;
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