EditMesh: avoid undo push on face creation if no action is made
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@ -930,7 +930,7 @@ static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_
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static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
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{
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/* when this is used to dissolve we could avoid this, but checking isnt too slow */
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bool changed_multi = false;
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ViewLayer *view_layer = CTX_data_view_layer(C);
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uint objects_len = 0;
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Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
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@ -1005,9 +1005,14 @@ static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
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}
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EDBM_update_generic(em, true, true);
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changed_multi = true;
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}
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MEM_freeN(objects);
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if (!changed_multi) {
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return OPERATOR_CANCELLED;
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}
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return OPERATOR_FINISHED;
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}
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