EditMesh: avoid undo push on face creation if no action is made

This commit is contained in:
Campbell Barton 2019-11-08 19:16:27 +11:00
parent e9d7fddeb4
commit 73b9e86b49
1 changed files with 6 additions and 1 deletions

View File

@ -930,7 +930,7 @@ static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_
static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
{
/* when this is used to dissolve we could avoid this, but checking isnt too slow */
bool changed_multi = false;
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
@ -1005,9 +1005,14 @@ static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
}
EDBM_update_generic(em, true, true);
changed_multi = true;
}
MEM_freeN(objects);
if (!changed_multi) {
return OPERATOR_CANCELLED;
}
return OPERATOR_FINISHED;
}