Cleanup: Remove BIF_gl.h

BIF_gl.h included hacks like redefining glew functions and a constant.
The named constant `GLA_PIXEL_OFS` has been moved to `GPU_viewport.h`

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5860
This commit is contained in:
Jeroen Bakker 2019-09-20 12:44:29 +02:00
parent 83d3a7c12d
commit 73fa066e8b
15 changed files with 10 additions and 66 deletions

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@ -22,8 +22,6 @@
#include "workbench_private.h"
#include "BIF_gl.h"
#include "BLI_alloca.h"
#include "BLI_dynstr.h"
#include "BLI_string_utils.h"

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@ -22,8 +22,6 @@
#include "workbench_private.h"
#include "BIF_gl.h"
#include "BKE_image.h"
#include "BKE_node.h"

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@ -23,8 +23,6 @@
#include "DRW_engine.h"
#include "DRW_render.h"
#include "BIF_gl.h"
#include "BKE_node.h"
#include "BLI_string_utils.h"

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@ -1,44 +0,0 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
* os dependent include locations of gl.h
*/
/** \file
* \ingroup editorui
*/
#ifndef __BIF_GL_H__
#define __BIF_GL_H__
#include "GPU_glew.h"
#include "BLI_utildefines.h"
/* hacking pointsize and linewidth */
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
# define glPointSize(f) \
glPointSize(U.pixelsize *_Generic((f), double : (float)(f), default : (f)))
# define glLineWidth(f) \
glLineWidth(U.pixelsize *_Generic((f), double : (float)(f), default : (f)))
#else
# define glPointSize(f) glPointSize(U.pixelsize *(f))
# define glLineWidth(f) glLineWidth(U.pixelsize *(f))
#endif /* C11 */
#define GLA_PIXEL_OFS 0.375f
#endif /* #ifdef __BIF_GL_H__ */

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@ -39,7 +39,7 @@
#include "RNA_access.h"
#include "BIF_gl.h"
#include "GPU_glew.h"
#include "UI_interface.h"

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@ -36,8 +36,6 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BIF_gl.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_select_utils.h"

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@ -80,10 +80,10 @@
#include "IMB_imbuf_types.h"
#include "IMB_thumbs.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "GPU_shader.h"
#include "GPU_glew.h"
#include "RE_pipeline.h"
#include "RE_engine.h"

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@ -44,7 +44,6 @@ set(SRC
select_utils.c
# general includes
../include/BIF_gl.h
../include/BIF_glutil.h
../include/ED_anim_api.h
../include/ED_armature.h

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@ -32,6 +32,7 @@
#include "GPU_texture.h"
#define GPU_INFO_SIZE 512 /* IMA_MAX_RENDER_TEXT */
#define GLA_PIXEL_OFS 0.375f
typedef struct GPUViewport GPUViewport;

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@ -29,8 +29,6 @@
#include "BLI_rect.h"
#include "BLI_memblock.h"
#include "BIF_gl.h"
#include "DNA_vec_types.h"
#include "DNA_userdef_types.h"

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@ -31,8 +31,6 @@
#include "BLI_utildefines.h"
#include "BLI_path_util.h"
#include "BIF_gl.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
@ -52,6 +50,8 @@
# include "DNA_image_types.h"
# include "DNA_scene_types.h"
# include "GPU_glew.h"
# include "MEM_guardedalloc.h"
static void rna_ImagePackedFile_save(ImagePackedFile *imapf, Main *bmain, ReportList *reports)

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@ -34,14 +34,15 @@
#include "BLI_blenlib.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BKE_context.h"
#include "BKE_idcode.h"
#include "GPU_glew.h"
#include "GPU_shader.h"
#include "GPU_state.h"
#include "GPU_viewport.h"
#include "IMB_imbuf_types.h"

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@ -39,8 +39,6 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BIF_gl.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_main.h"

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@ -32,8 +32,6 @@
#include "BLI_utildefines.h"
#include "BIF_gl.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_report.h"
@ -44,6 +42,7 @@
#include "GPU_immediate.h"
#include "GPU_texture.h"
#include "GPU_viewport.h"
#include "WM_api.h"
#include "WM_types.h"

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@ -29,9 +29,9 @@
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "BIF_gl.h"
#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_viewport.h"
#include "WM_api.h"