Subdiv: Add vertex deformation callback to multires/subsurf

Currently unused but the intention is to use this to hook up these
modifiers to a generic deformed PBVH to make it easier to sculpt or
paint on a subdivided mesh.
This commit is contained in:
Sergey Sharybin 2019-09-11 11:10:46 +02:00
parent 65d8c771c7
commit 74d27bb0ef
2 changed files with 63 additions and 2 deletions

View File

@ -38,6 +38,7 @@
#include "BKE_paint.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_ccg.h"
#include "BKE_subdiv_deform.h"
#include "BKE_subdiv_mesh.h"
#include "BKE_subsurf.h"
@ -227,6 +228,36 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
return result;
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *UNUSED(ctx),
Mesh *mesh,
float (*vertex_cos)[3],
int num_verts)
{
#if !defined(WITH_OPENSUBDIV)
modifier_setError(md, "Disabled, built without OpenSubdiv");
return;
#endif
MultiresModifierData *mmd = (MultiresModifierData *)md;
SubdivSettings subdiv_settings;
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
if (subdiv_settings.level == 0) {
return;
}
BKE_subdiv_settings_validate_for_mesh(&subdiv_settings, mesh);
MultiresRuntimeData *runtime_data = multires_ensure_runtime(mmd);
Subdiv *subdiv = subdiv_descriptor_ensure(mmd, &subdiv_settings, mesh);
if (subdiv == NULL) {
/* Happens on bad topology, ut also on empty input mesh. */
return;
}
BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
BKE_subdiv_deform_coarse_vertices(subdiv, mesh, vertex_cos, num_verts);
if (subdiv != runtime_data->subdiv) {
BKE_subdiv_free(subdiv);
}
}
ModifierTypeInfo modifierType_Multires = {
/* name */ "Multires",
/* structName */ "MultiresModifierData",
@ -237,7 +268,7 @@ ModifierTypeInfo modifierType_Multires = {
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,

View File

@ -35,6 +35,7 @@
#include "BKE_scene.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_ccg.h"
#include "BKE_subdiv_deform.h"
#include "BKE_subdiv_mesh.h"
#include "BKE_subsurf.h"
@ -240,6 +241,35 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
return result;
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *UNUSED(ctx),
Mesh *mesh,
float (*vertex_cos)[3],
int num_verts)
{
#if !defined(WITH_OPENSUBDIV)
modifier_setError(md, "Disabled, built without OpenSubdiv");
return;
#endif
SubsurfModifierData *smd = (SubsurfModifierData *)md;
SubdivSettings subdiv_settings;
subdiv_settings_init(&subdiv_settings, smd);
if (subdiv_settings.level == 0) {
return;
}
BKE_subdiv_settings_validate_for_mesh(&subdiv_settings, mesh);
SubsurfRuntimeData *runtime_data = subsurf_ensure_runtime(smd);
Subdiv *subdiv = subdiv_descriptor_ensure(smd, &subdiv_settings, mesh);
if (subdiv == NULL) {
/* Happens on bad topology, but also on empty input mesh. */
return;
}
BKE_subdiv_deform_coarse_vertices(subdiv, mesh, vertex_cos, num_verts);
if (subdiv != runtime_data->subdiv) {
BKE_subdiv_free(subdiv);
}
}
ModifierTypeInfo modifierType_Subsurf = {
/* name */ "Subdivision",
/* structName */ "SubsurfModifierData",
@ -251,7 +281,7 @@ ModifierTypeInfo modifierType_Subsurf = {
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,