Fix T52705: Lamps shadows are not refreshed when tweaking lamps parameters

Lamp and camera datablocks updates should flush some updates to corresponding
objects. Currently it's done as Parameters -> Parameters relations.
This commit is contained in:
Sergey Sharybin 2017-09-12 11:58:30 +05:00
parent f875e396ce
commit 74eed8e30e
Notes: blender-bot 2023-04-14 09:18:04 +02:00
Referenced by issue #52705, Lamps shadows are not refreshed when tweaking lamps parameters
2 changed files with 33 additions and 21 deletions

View File

@ -1043,7 +1043,15 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
/* Cameras */
void DepsgraphNodeBuilder::build_camera(Object *ob)
{
/* TODO: Link scene-camera links in somehow... */
/* Object itself. */
add_operation_node(&ob->id,
DEG_NODE_TYPE_PARAMETERS,
NULL,
DEG_OPCODE_PARAMETERS_EVAL,
"Camera Parameters");
/* Object data. */
/* TODO: Link scene-camera links in somehow. */
Camera *cam = (Camera *)ob->data;
ID *camera_id = &cam->id;
if (camera_id->tag & LIB_TAG_DOIT) {
@ -1056,17 +1064,19 @@ void DepsgraphNodeBuilder::build_camera(Object *ob)
DEG_NODE_TYPE_PARAMETERS,
NULL,
DEG_OPCODE_PARAMETERS_EVAL);
if (cam->dof_ob != NULL) {
/* TODO(sergey): For now parametrs are on object level. */
add_operation_node(&ob->id, DEG_NODE_TYPE_PARAMETERS, NULL,
DEG_OPCODE_PLACEHOLDER, "Camera DOF");
}
}
/* Lamps */
void DepsgraphNodeBuilder::build_lamp(Object *ob)
{
/* Object itself. */
add_operation_node(&ob->id,
DEG_NODE_TYPE_PARAMETERS,
NULL,
DEG_OPCODE_PARAMETERS_EVAL,
"Lamp Parameters");
/* Object data. */
Lamp *la = (Lamp *)ob->data;
ID *lamp_id = &la->id;
if (lamp_id->tag & LIB_TAG_DOIT) {
@ -1076,9 +1086,6 @@ void DepsgraphNodeBuilder::build_lamp(Object *ob)
build_animdata(&la->id);
/* node for obdata */
add_component_node(lamp_id, DEG_NODE_TYPE_PARAMETERS);
/* TODO(sergey): Is it really how we're supposed to work with drivers? */
add_operation_node(lamp_id,
DEG_NODE_TYPE_PARAMETERS,
NULL,

View File

@ -1749,18 +1749,21 @@ void DepsgraphRelationBuilder::build_camera(Object *ob)
}
camera_id->tag |= LIB_TAG_DOIT;
ComponentKey parameters_key(camera_id, DEG_NODE_TYPE_PARAMETERS);
ComponentKey object_parameters_key(&ob->id, DEG_NODE_TYPE_PARAMETERS);
ComponentKey camera_parameters_key(camera_id, DEG_NODE_TYPE_PARAMETERS);
add_relation(camera_parameters_key, object_parameters_key,
"Camera -> Object");
if (needs_animdata_node(camera_id)) {
ComponentKey animation_key(camera_id, DEG_NODE_TYPE_ANIMATION);
add_relation(animation_key, parameters_key, "Camera Parameters");
add_relation(animation_key, camera_parameters_key, "Camera Parameters");
}
/* DOF */
if (cam->dof_ob) {
ComponentKey ob_param_key(&ob->id, DEG_NODE_TYPE_PARAMETERS);
if (cam->dof_ob != NULL) {
ComponentKey dof_ob_key(&cam->dof_ob->id, DEG_NODE_TYPE_TRANSFORM);
add_relation(dof_ob_key, ob_param_key, "Camera DOF");
add_relation(dof_ob_key, object_parameters_key, "Camera DOF");
}
}
@ -1774,18 +1777,22 @@ void DepsgraphRelationBuilder::build_lamp(Object *ob)
}
lamp_id->tag |= LIB_TAG_DOIT;
ComponentKey parameters_key(lamp_id, DEG_NODE_TYPE_PARAMETERS);
ComponentKey object_parameters_key(&ob->id, DEG_NODE_TYPE_PARAMETERS);
ComponentKey lamp_parameters_key(lamp_id, DEG_NODE_TYPE_PARAMETERS);
add_relation(lamp_parameters_key, object_parameters_key,
"Lamp -> Object");
if (needs_animdata_node(lamp_id)) {
ComponentKey animation_key(lamp_id, DEG_NODE_TYPE_ANIMATION);
add_relation(animation_key, parameters_key, "Lamp Parameters");
add_relation(animation_key, lamp_parameters_key, "Lamp Parameters");
}
/* lamp's nodetree */
if (la->nodetree) {
build_nodetree(la->nodetree);
ComponentKey nodetree_key(&la->nodetree->id, DEG_NODE_TYPE_SHADING);
add_relation(nodetree_key, parameters_key, "NTree->Lamp Parameters");
add_relation(nodetree_key, lamp_parameters_key, "NTree->Lamp Parameters");
}
/* textures */
@ -1801,9 +1808,7 @@ void DepsgraphRelationBuilder::build_lamp(Object *ob)
OperationKey lamp_copy_on_write_key(lamp_id,
DEG_NODE_TYPE_COPY_ON_WRITE,
DEG_OPCODE_COPY_ON_WRITE);
add_relation(lamp_copy_on_write_key,
ob_copy_on_write_key,
"Evaluation Order");
add_relation(lamp_copy_on_write_key, ob_copy_on_write_key, "Eval Order");
#endif
}