Cleanup: remove tab indention
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fa7ace2215
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@ -2660,9 +2660,9 @@ static void filelist_readjob_main_recursive(Main *bmain, FileList *filelist)
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if (filelist->dir[0] == 0) {
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/* make directories */
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# ifdef WITH_FREESTYLE
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filelist->filelist.nbr_entries = 27;
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filelist->filelist.nbr_entries = 27;
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# else
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filelist->filelist.nbr_entries = 26;
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filelist->filelist.nbr_entries = 26;
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# endif
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filelist_resize(filelist, filelist->filelist.nbr_entries);
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@ -2693,11 +2693,11 @@ static void filelist_readjob_main_recursive(Main *bmain, FileList *filelist)
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filelist->filelist.entries[20].entry->relpath = BLI_strdup("Action");
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filelist->filelist.entries[21].entry->relpath = BLI_strdup("NodeTree");
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filelist->filelist.entries[22].entry->relpath = BLI_strdup("Speaker");
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filelist->filelist.entries[23].entry->relpath = BLI_strdup("Hair");
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filelist->filelist.entries[24].entry->relpath = BLI_strdup("Point Cloud");
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filelist->filelist.entries[25].entry->relpath = BLI_strdup("Volume");
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filelist->filelist.entries[23].entry->relpath = BLI_strdup("Hair");
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filelist->filelist.entries[24].entry->relpath = BLI_strdup("Point Cloud");
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filelist->filelist.entries[25].entry->relpath = BLI_strdup("Volume");
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# ifdef WITH_FREESTYLE
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filelist->filelist.entries[26].entry->relpath = BLI_strdup("FreestyleLineStyle");
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filelist->filelist.entries[26].entry->relpath = BLI_strdup("FreestyleLineStyle");
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# endif
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}
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else {
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