Cleanup: typos
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abb3a86e10
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@ -202,7 +202,7 @@ ccl_device_inline float path_state_continuation_probability(KernelGlobals *kg,
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#endif
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}
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/* Probalistic termination: use sqrt() to roughly match typical view
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/* Probabilistic termination: use sqrt() to roughly match typical view
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* transform and do path termination a bit later on average. */
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return min(sqrtf(max3(fabs(throughput)) * state->branch_factor), 1.0f);
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}
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@ -20,7 +20,7 @@
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CCL_NAMESPACE_BEGIN
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/* Pseudo random numbers, uncomment this for debugging correlations. Only run
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* this single threaded on a CPU for repeatable resutls. */
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* this single threaded on a CPU for repeatable results. */
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//#define __DEBUG_CORRELATION__
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@ -38,11 +38,10 @@ struct World;
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void BKE_world_free(struct World *sc);
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void BKE_world_init(struct World *wrld);
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struct World *BKE_world_add(struct Main *bmian, const char *name);
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struct World *BKE_world_add(struct Main *bmain, const char *name);
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void BKE_world_copy_data(struct Main *bmain, struct World *wrld_dst, const struct World *wrld_src, const int flag);
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struct World *BKE_world_copy(struct Main *bmain, const struct World *wrld);
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struct World *BKE_world_localize(struct World *wrld);
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void BKE_world_make_local(struct Main *bmain, struct World *wrld, const bool lib_local);
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#endif
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#endif /* __BKE_WORLD_H__ */
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@ -162,7 +162,7 @@ static int draw_poly_v2i_n__span_y_sort(const void *a_p, const void *b_p, void *
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}
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/**
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* Draws a filled polyon with support for self intersections.
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* Draws a filled polygon with support for self intersections.
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*
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* \param callback: Takes the x, y coords and x-span (\a x_end is not inclusive),
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* note that \a x_end will always be greater than \a x, so we can use:
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@ -9984,7 +9984,7 @@ static void give_base_to_objects(Main *mainvar, Scene *scene, View3D *v3d, Libra
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}
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if (flag & FILE_AUTOSELECT) {
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/* Note that link_object_postprocess() already checks for FILE_AUTOSELECT flag,
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* but it will miss objects from non-instanciated groups... */
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* but it will miss objects from non-instantiated groups... */
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ob->flag |= SELECT;
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/* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */
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}
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@ -3198,7 +3198,7 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv)
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/* If we make a poly out of verts around bv, snapping to rep frep, will uv poly have zero area?
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* The uv poly is made by snapping all outside-of-frep vertices to the closest edge in frep.
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* Assume that this funciton is called when the only inside-of-frep vertex is vm->boundstart.
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* Assume that this function is called when the only inside-of-frep vertex is vm->boundstart.
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* The poly will have zero area if the distance of that first vertex to some edge e is zero, and all
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* the other vertices snap to e or snap to an edge at a point that is essentially on e too. */
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static bool is_bad_uv_poly(BevVert *bv, BMFace *frep)
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@ -155,7 +155,7 @@ bool ED_do_pose_selectbuffer(
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* always give predictable behavior in weight paint mode - campbell */
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if ((ob_act == NULL) || ((ob_act != ob) && (ob_act->mode & OB_MODE_WEIGHT_PAINT) == 0)) {
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/* when we are entering into posemode via toggle-select,
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* frop another active object - always select the bone. */
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* from another active object - always select the bone. */
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if (!extend && !deselect && toggle) {
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/* re-select below */
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nearBone->flag &= ~BONE_SELECTED;
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@ -637,7 +637,7 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, r
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if (ok)
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*rect = newrect;
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/* start a new preview render job if signalled through sbuts->preview,
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/* start a new preview render job if signaled through sbuts->preview,
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* if no render result was found and no preview render job is running,
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* or if the job is running and the size of preview changed */
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if ((sbuts != NULL && sbuts->preview) ||
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@ -1148,9 +1148,10 @@ static int image_cmp_frame(const void *a, const void *b)
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}
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/**
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* \brief Return the start (offset) and the length of the sequence of continuous frames in the list of frames
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* \param frames [in] the list of frame numbers, as a side-effect the list is sorted
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* \param ofs [out] offest, the first frame number in the sequence
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* Return the start (offset) and the length of the sequence of continuous frames in the list of frames
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*
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* \param frames: [in] the list of frame numbers, as a side-effect the list is sorted.
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* \param ofs: [out] offset the first frame number in the sequence.
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* \return the number of contiguous frames in the sequence
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*/
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static int image_sequence_get_len(ListBase *frames, int *ofs)
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@ -143,8 +143,8 @@ static eOLDrawState tree_element_active_renderlayer(
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/**
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* Select object tree:
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* CTRL+LMB: Select/Deselect object and all cildren
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* CTRL+SHIFT+LMB: Add/Remove object and all children
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* CTRL+LMB: Select/Deselect object and all children.
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* CTRL+SHIFT+LMB: Add/Remove object and all children.
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*/
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static void do_outliner_object_select_recursive(Scene *scene, Object *ob_parent, bool select)
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{
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@ -772,7 +772,7 @@ FunctionRNA *RNA_struct_find_function(StructRNA *srna, const char *identifier)
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}
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return NULL;
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/* funcitonal but slow */
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/* functional but slow */
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#else
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PointerRNA tptr;
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PropertyRNA *iterprop;
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@ -89,7 +89,7 @@ const char *utf8_invalid_tests[][3] = {
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// 3 Malformed sequences
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// 3.1 Unexpected continuation bytes
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// Each unexpected continuation byte should be separately signalled as a malformed sequence of its own.
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// Each unexpected continuation byte should be separately signaled as a malformed sequence of its own.
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{"3.1.1 First continuation byte 0x80: \"\x80\" |",
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"3.1.1 First continuation byte 0x80: \"\" |", "\x01"},
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{"3.1.2 Last continuation byte 0xbf: \"\xbf\" |",
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@ -130,7 +130,7 @@ const char *utf8_invalid_tests[][3] = {
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{"3.2.4 \"\xfc \xfd \" |",
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"3.2.4 \" \" |", "\x02"},
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// 3.3 Sequences with last continuation byte missing
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// All bytes of an incomplete sequence should be signalled as a single malformed sequence,
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// All bytes of an incomplete sequence should be signaled as a single malformed sequence,
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// i.e., you should see only a single replacement character in each of the next 10 tests.
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// (Characters as in section 2)
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{"3.3.1 2-byte sequence with last byte missing (U+0000): \"\xc0\" |",
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@ -154,7 +154,7 @@ const char *utf8_invalid_tests[][3] = {
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{"3.3.10 6-byte sequence with last byte missing (U-7FFFFFFF): \"\xfd\xbf\xbf\xbf\xbf\" |",
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"3.3.10 6-byte sequence with last byte missing (U-7FFFFFFF): \"\" |", "\x05"},
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// 3.4 Concatenation of incomplete sequences
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// All the 10 sequences of 3.3 concatenated, you should see 10 malformed sequences being signalled:
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// All the 10 sequences of 3.3 concatenated, you should see 10 malformed sequences being signaled:
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{"3.4 \"\xc0\xe0\x80\xf0\x80\x80\xf8\x80\x80\x80\xfc\x80\x80\x80\x80"
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"\xdf\xef\xbf\xf7\xbf\xbf\xfb\xbf\xbf\xbf\xfd\xbf\xbf\xbf\xbf\""
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" |",
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