Get rid of last deprecated OpenGL calls in arrow_manipulator.c
Hope that makes sense...
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@ -169,15 +169,12 @@ static void arrow_draw_geom(const ArrowManipulator *arrow, const bool select, co
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gpuTranslate3f(0.0f, 0.0f, arrow->len);
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if (use_lighting) {
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glShadeModel(GL_SMOOTH);
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immUnbindProgram();
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immBindBuiltinProgram(GPU_SHADER_3D_SMOOTH_COLOR);
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}
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imm_draw_circle_fill_3d(pos, 0.0, 0.0, width, 8);
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imm_draw_cylinder_fill_3d(pos, width, 0.0, len, 8, 1);
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if (use_lighting) {
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glShadeModel(GL_FLAT);
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}
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}
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gpuPopMatrix();
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