Fix T55160: crash renaming view layer.

This commit is contained in:
Brecht Van Lommel 2018-05-23 13:39:35 +02:00
parent 37b947c7ef
commit 7c5e174871
Notes: blender-bot 2023-02-14 05:51:15 +01:00
Referenced by issue #55161, Outliner Blender File filter ignores libraries
Referenced by issue #55163, Visiblity not updated for instanced collections
Referenced by issue #55160, Renaming view layer crash
6 changed files with 59 additions and 34 deletions

View File

@ -31,23 +31,22 @@
* \author Joshua Leung
*/
struct AnimData;
struct AnimMapper;
struct FCurve;
struct ID;
struct KS_Path;
struct KeyingSet;
struct ListBase;
struct Main;
struct AnimData;
struct FCurve;
struct KeyingSet;
struct KS_Path;
struct PathResolvedRNA;
struct bContext;
struct PointerRNA;
struct PropertyRNA;
struct ReportList;
struct Scene;
struct bAction;
struct bActionGroup;
struct AnimMapper;
struct FCurve;
struct bContext;
/* ************************************* */
/* AnimData API */
@ -119,7 +118,7 @@ void BKE_keyingsets_free(struct ListBase *list);
/* Path Fixing API */
/* Get a "fixed" version of the given path (oldPath) */
char *BKE_animsys_fix_rna_path_rename(ID *owner_id, char *old_path, const char *prefix, const char *oldName,
char *BKE_animsys_fix_rna_path_rename(struct ID *owner_id, char *old_path, const char *prefix, const char *oldName,
const char *newName, int oldSubscript, int newSubscript, bool verify_paths);
/* Fix all the paths for the given ID + Action */
@ -132,7 +131,7 @@ void BKE_animdata_fix_paths_rename(struct ID *owner_id, struct AnimData *adt, st
bool verify_paths);
/* Fix all the paths for the entire database... */
void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const char *oldName, const char *newName);
void BKE_animdata_fix_paths_rename_all(struct ID *ref_id, const char *prefix, const char *oldName, const char *newName);
/* Fix the path after removing elements that are not ID (e.g., node) */
void BKE_animdata_fix_paths_remove(struct ID *id, const char *path);

View File

@ -80,6 +80,8 @@ void BKE_view_layer_copy_data(
struct ViewLayer *view_layer_dst, const struct ViewLayer *view_layer_src,
const int flag);
void BKE_view_layer_rename(struct Scene *scene, struct ViewLayer *view_layer, const char *name);
struct LayerCollection *BKE_layer_collection_get_active(struct ViewLayer *view_layer);
bool BKE_layer_collection_activate(struct ViewLayer *view_layer, struct LayerCollection *lc);
struct LayerCollection *BKE_layer_collection_activate_parent(struct ViewLayer *view_layer, struct LayerCollection *lc);

View File

@ -34,6 +34,7 @@
#include "BLI_threads.h"
#include "BLT_translation.h"
#include "BKE_animsys.h"
#include "BKE_collection.h"
#include "BKE_freestyle.h"
#include "BKE_global.h"
@ -387,6 +388,34 @@ void BKE_view_layer_copy_data(
// TODO: not always safe to free BKE_layer_collection_sync(scene_dst, view_layer_dst);
}
void BKE_view_layer_rename(Scene *scene, ViewLayer *view_layer, const char *newname)
{
char oldname[sizeof(view_layer->name)];
BLI_strncpy(oldname, view_layer->name, sizeof(view_layer->name));
BLI_strncpy_utf8(view_layer->name, newname, sizeof(view_layer->name));
BLI_uniquename(&scene->view_layers, view_layer, DATA_("ViewLayer"), '.', offsetof(ViewLayer, name), sizeof(view_layer->name));
if (scene->nodetree) {
bNode *node;
int index = BLI_findindex(&scene->view_layers, view_layer);
for (node = scene->nodetree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_R_LAYERS && node->id == NULL) {
if (node->custom1 == index)
BLI_strncpy(node->name, view_layer->name, NODE_MAXSTR);
}
}
}
/* fix all the animation data which may link to this */
BKE_animdata_fix_paths_rename_all(NULL, "view_layers", oldname, view_layer->name);
/* Dependency graph uses view layer name based lookups. */
DEG_id_tag_update(&scene->id, 0);
}
/* LayerCollection */
/**

View File

@ -391,10 +391,25 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, gpd);
break;
}
case TSE_R_LAYER:
{
Scene *scene = (Scene *)tselem->id;
ViewLayer *view_layer = te->directdata;
/* Restore old name. */
char newname[sizeof(view_layer->name)];
BLI_strncpy(newname, view_layer->name, sizeof(view_layer->name));
BLI_strncpy(view_layer->name, oldname, sizeof(view_layer->name));
/* Rename, preserving animation and compositing data. */
BKE_view_layer_rename(scene, view_layer, newname);
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL);
break;
}
case TSE_LAYER_COLLECTION:
{
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL); break;
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL);
break;
}
}

View File

@ -305,7 +305,7 @@ void RNA_def_view_layer(BlenderRNA *brna)
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ViewLayer", NULL);
RNA_def_struct_ui_text(srna, "Render Layer", "Render layer");
RNA_def_struct_ui_text(srna, "View Layer", "View layer");
RNA_def_struct_ui_icon(srna, ICON_RENDER_RESULT);
RNA_def_struct_path_func(srna, "rna_ViewLayer_path");
RNA_def_struct_idprops_func(srna, "rna_ViewLayer_idprops");

View File

@ -1486,27 +1486,7 @@ void rna_ViewLayer_name_set(PointerRNA *ptr, const char *value)
{
Scene *scene = (Scene *)ptr->id.data;
ViewLayer *view_layer = (ViewLayer *)ptr->data;
char oldname[sizeof(view_layer->name)];
BLI_strncpy(oldname, view_layer->name, sizeof(view_layer->name));
BLI_strncpy_utf8(view_layer->name, value, sizeof(view_layer->name));
BLI_uniquename(&scene->view_layers, view_layer, DATA_("ViewLayer"), '.', offsetof(ViewLayer, name), sizeof(view_layer->name));
if (scene->nodetree) {
bNode *node;
int index = BLI_findindex(&scene->view_layers, view_layer);
for (node = scene->nodetree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_R_LAYERS && node->id == NULL) {
if (node->custom1 == index)
BLI_strncpy(node->name, view_layer->name, NODE_MAXSTR);
}
}
}
/* fix all the animation data which may link to this */
BKE_animdata_fix_paths_rename_all(NULL, "view_layers", oldname, view_layer->name);
BKE_view_layer_rename(scene, view_layer, value);
}
static void rna_SceneRenderView_name_set(PointerRNA *ptr, const char *value)
@ -3224,7 +3204,7 @@ void rna_def_view_layer_common(StructRNA *srna, int scene)
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
if (scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_ViewLayer_name_set");
else RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Name", "Render layer name");
RNA_def_property_ui_text(prop, "Name", "View layer name");
RNA_def_struct_name_property(srna, prop);
if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);