Fix T82960: Inaccurate selection on collapsed outliner rows
After rB15083d9e1 the outliner tree is not rebuilt after expanding or collapsing rows. Because the tree is no longer rebuilt the positions and flags of the elements are not cleared when collapsing a row. This caused hover highlights and selections on the collapsed child icons to be incorrect in many cases. For example, only the direct children of a collapsed element are drawn inline. If any grandchild elements had been previously icon row flagged they would continue to be evaluated as icon row elements despite being hidden. In this case the x coordinates of the child and grandchild would overlap causing selection to appear erratic. Now the flags for inline row icons are explicitly cleared, which was previously only done because the tree was rebuilt on collapsing rows.
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blender-bot
2023-02-13 20:27:16 +01:00
Referenced by issue #83216, Potential candidates for corrective releases Referenced by issue #82960, Outliner: Selection on collapsed row is inaccurate
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@ -2845,6 +2845,7 @@ static void outliner_draw_iconrow(bContext *C,
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LISTBASE_FOREACH (TreeElement *, te, lb) {
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TreeStoreElem *tselem = TREESTORE(te);
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te->flag &= ~(TE_ICONROW | TE_ICONROW_MERGED);
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/* object hierarchy always, further constrained on level */
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if (level < 1 || (tselem->type == 0 && te->idcode == ID_OB)) {
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