Correct own error in 1ce9a142b6
Enum for scene orientations included default.
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parent
d5f87bdde6
commit
7d8f57e0c0
Notes:
blender-bot
2023-02-14 04:22:59 +01:00
Referenced by issue #59682, transfor orientation of the gizmo to default error Referenced by issue #59668, UV unwrap: Pinning is broken Referenced by issue #59658, Transform Orientations Menu Instant Crash
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@ -2023,15 +2023,14 @@ static PointerRNA rna_TransformOrientationSlot_get(PointerRNA *ptr)
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}
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static const EnumPropertyItem *rna_TransformOrientation_impl_itemf(
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bContext *C, PointerRNA *ptr,
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const bool with_scene,
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Scene *scene, const bool include_default,
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bool *r_free)
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{
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EnumPropertyItem tmp = {0, "", 0, "", ""};
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EnumPropertyItem *item = NULL;
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int i = V3D_MANIP_CUSTOM, totitem = 0;
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if (with_scene) {
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if (include_default) {
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tmp.identifier = "DEFAULT";
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tmp.name = "Default";
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tmp.description = "Use the scene orientation";
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@ -2045,13 +2044,6 @@ static const EnumPropertyItem *rna_TransformOrientation_impl_itemf(
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RNA_enum_items_add(&item, &totitem, rna_enum_transform_orientation_items);
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Scene *scene;
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if (ptr->type == &RNA_Scene) {
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scene = ptr->data;
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}
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else {
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scene = CTX_data_scene(C);
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}
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const ListBase *transform_orientations = scene ? &scene->transform_spaces : NULL;
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if (transform_orientations && (BLI_listbase_is_empty(transform_orientations) == false)) {
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@ -2073,13 +2065,23 @@ static const EnumPropertyItem *rna_TransformOrientation_impl_itemf(
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const EnumPropertyItem *rna_TransformOrientation_itemf(
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bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free)
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{
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return rna_TransformOrientation_impl_itemf(C, ptr, false, r_free);
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Scene *scene;
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if (ptr->id.data && (GS(((ID *)ptr->id.data)->name) == ID_SCE)) {
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scene = ptr->id.data;
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}
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else {
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scene = CTX_data_scene(C);
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}
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return rna_TransformOrientation_impl_itemf(scene, false, r_free);
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}
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const EnumPropertyItem *rna_TransformOrientation_with_scene_itemf(
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bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free)
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bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free)
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{
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return rna_TransformOrientation_impl_itemf(C, ptr, true, r_free);
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Scene *scene = ptr->id.data;
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TransformOrientationSlot *orient_slot = ptr->data;
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bool include_default = (orient_slot != &scene->orientation_slots[SCE_ORIENT_DEFAULT]);
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return rna_TransformOrientation_impl_itemf(scene, include_default, r_free);
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}
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#undef V3D_MANIP_DEFAULT
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