Fix T49640: Cycles constant folding incorrect for texture coordinates.

This commit is contained in:
Brecht Van Lommel 2016-10-12 18:36:41 +02:00
parent 21e65d7457
commit 7f5441b916
Notes: blender-bot 2023-02-14 07:30:29 +01:00
Referenced by issue #49640, Texture Vector input problems when using RGB values as input
1 changed files with 1 additions and 1 deletions

View File

@ -321,8 +321,8 @@ void ShaderGraph::finalize(Scene *scene,
* modified afterwards. */
if(!finalized) {
clean(scene);
default_inputs(do_osl);
clean(scene);
refine_bump_nodes();
if(do_bump)