Cycles: use near clipping distance in panorama camera.
Reviewed By: sergey, brecht, dfelinto Differential Revision: https://developer.blender.org/D1952
This commit is contained in:
parent
05c727bb00
commit
7fec7eee20
|
@ -221,14 +221,6 @@ ccl_device_inline void camera_sample_panorama(KernelGlobals *kg,
|
|||
|
||||
/* create ray form raster position */
|
||||
ray->P = make_float3(0.0f, 0.0f, 0.0f);
|
||||
|
||||
#ifdef __CAMERA_CLIPPING__
|
||||
/* clipping */
|
||||
ray->t = kernel_data.cam.cliplength;
|
||||
#else
|
||||
ray->t = FLT_MAX;
|
||||
#endif
|
||||
|
||||
ray->D = panorama_to_direction(kg, Pcamera.x, Pcamera.y);
|
||||
|
||||
/* indicates ray should not receive any light, outside of the lens */
|
||||
|
@ -302,6 +294,14 @@ ccl_device_inline void camera_sample_panorama(KernelGlobals *kg,
|
|||
ray->dD.dy = spherical_stereo_direction(kg, tD, tP, Pcamera) - Ddiff;
|
||||
/* dP.dy is zero, since the omnidirectional panorama only shift the eyes horizontally */
|
||||
#endif
|
||||
|
||||
#ifdef __CAMERA_CLIPPING__
|
||||
/* clipping */
|
||||
ray->P += kernel_data.cam.nearclip*ray->D;
|
||||
ray->t = kernel_data.cam.cliplength;
|
||||
#else
|
||||
ray->t = FLT_MAX;
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Common */
|
||||
|
|
Loading…
Reference in New Issue